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Thread: Garuda 1.0

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  1. #1
    Player Alukah's Avatar
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    May 2014
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    Alukah Bast
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    Excalibur
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    Goldsmith Lv 90
    @Tonkra Still apples and oranges, 1.0 was not a turn-based MMO, it was a really slow paced real time combat MMO, same as XI.
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  2. #2
    Player
    Tonkra's Avatar
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    Quichy Sturmbruch
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    Ragnarok
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    Thaumaturge Lv 59
    Quote Originally Posted by Alukah View Post
    @Tonkra Still apples and oranges, 1.0 was not a turn-based MMO, it was a really slow paced real time combat MMO, same as XI.
    Final Fantasy 12 wasnt turn based either... FF13 etc.. soo...

    FF12 played almost like a MMO

    Quote Originally Posted by Sapphic View Post
    Since when did you control a full party as one person in FFXIV? Terrible comprison is terrible.
    Well.. Gambits in FF12... paradigms in FF13, one player character in FF13-3... soo... well..

    and still no argumentation at all why a MMORPG cant have a slow paced combat system. Just because you know the "fast" global cooldown combat system of WoW (and hundreds of MMO's copied that) doesnt mean that every MMO must have a combat system like that.
    "Terrible argumentation is TERRIBLE"

    i loved the old chaos thrust and doomspike animation of lancer it felt so intense:
    https://www.youtube.com/watch?v=s0vrpjQd-Uo

    massive, direct damage (multiple hits) instead of a DoT. plus they did much more damage. because those skills werent somethin that you spam like in ARR or WoW.. its like in Final Fantasy that these skills are "special attacks".... the tp had to be built up in order to perform them.

    in contrast to the basic attack.
    so in my opinion it was much more FF alike what the combat pace and system was.. that what we have now (just the limit break system is one tribute to FF)
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    Last edited by Tonkra; 11-12-2014 at 01:12 AM.

  3. #3
    Player
    Tupsi's Avatar
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    Odsarzol Que
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    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Tonkra View Post
    Final Fantasy 12 wasnt turn based either... FF13 etc.. soo...

    FF12 played almost like a MMO
    It played like an MMO because SE said they wanted to see how far they could take the XI engine without the limitations of online play. So it was basically an enhanced version of XI's system at the time.
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  4. #4
    Player
    Sapphic's Avatar
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    Sapphic Meow
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    Odin
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    Monk Lv 90
    Quote Originally Posted by Tonkra View Post
    Well.. Gambits in FF12... paradigms in FF13, one player character in FF13-3... soo... well..
    Since when did you control a full party as one person in FFXIV?

    Note the bolded part.
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