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  1. #1
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    While I don't necessarily agree with the 20-30 seconds of no action, its more a preference in tactics than outright opposition.

    My preferred approach is a slow ramp up of DPS. Give the tank a few seconds to get his main enmity builds up (as an example, MRD getting their parry buff then setting off key abilities like defender and sunder). After that brief exchange the DPS classes start slow. ARC shouldn't go immediately to their multi-buffed multishot but instead use quelling strike and light shot a few times. Mages with rank 1 of their nukes. Etc.

    My reasoning here is a matter of efficiency more than anything else, yes it may be 30 seconds out of a 5 minute fight but its still 30 seconds. You shave that many more seconds between the time the tank runs out of mana to self heal and the CNJ kicks into their own heals and the end of the fight.
    (4)

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Phenidate View Post
    While I don't necessarily agree with the 20-30 seconds of no action, its more a preference in tactics than outright opposition.

    My preferred approach is a slow ramp up of DPS. Give the tank a few seconds to get his main enmity builds up (as an example, MRD getting their parry buff then setting off key abilities like defender and sunder). After that brief exchange the DPS classes start slow. ARC shouldn't go immediately to their multi-buffed multishot but instead use quelling strike and light shot a few times. Mages with rank 1 of their nukes. Etc.

    My reasoning here is a matter of efficiency more than anything else, yes it may be 30 seconds out of a 5 minute fight but its still 30 seconds. You shave that many more seconds between the time the tank runs out of mana to self heal and the CNJ kicks into their own heals and the end of the fight.
    Again, the 30 seconds was an arbitrary number. I'm never going to be able to escape that am I? lol. It seems I've got to watch my words even more carefully.

    That being said, I feel that your preference and mine stretch from the same root idea: giving the tank a hate headstart. Nevertheless, I agree with your approach - in fact I am considering adding it to the main post right under my quote for a hint of variety, given your permission of course.
    (3)

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