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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    OP do you honestly think people just go to fight a NM right away, using their old tactics, fail and think ZOMG BROKE instantly without trying to adjust, knowing its changed, and trying countless times? Its basic instinct to adjust.... This community isnt full of retards who cant tie their own shoelace.

    and the fact is what you might think works on 1 mob, might not work on another, so you could be blasting through dungeons keeping hate, good for you, why does it work? Because dungeons have been optimized the crap out of with the new enmity and stuff. While every other mob wouldnt have been. Do you think they are going to spend days testing, optimizing and tweaking a couple of nms? Probably did non at all. Take Cacutars for example, they have almost zero hate gains. No matter how hard you try.

    People complaining because they all trying different mobs that react differently and their complain should be more about how unbalanced enmity is in the greater sense. Its only balanced for new content.

    And I also agree with Raim, telling your PT to not do anything for 30+ seconds is very stupid.
    (7)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by viion View Post
    OP do you honestly think people just go to fight a NM right away, using their old tactics, fail and think ZOMG BROKE instantly without trying to adjust, knowing its changed, and trying countless times? Its basic instinct to adjust.... This community isnt full of retards who cant tie their own shoelace.

    and the fact is what you might think works on 1 mob, might not work on another, so you could be blasting through dungeons keeping hate, good for you, why does it work? Because dungeons have been optimized the crap out of with the new enmity and stuff. While every other mob wouldnt have been. Do you think they are going to spend days testing, optimizing and tweaking a couple of nms? Probably did non at all. Take Cacutars for example, they have almost zero hate gains. No matter how hard you try.

    People complaining because they all trying different mobs that react differently and their complain should be more about how unbalanced enmity is in the greater sense. Its only balanced for new content.

    And I also agree with Raim, telling your PT to not do anything for 30+ seconds is very stupid.
    Actually sad thing is the community IS full of retards to be blunt (Anti-social at that too lmao), majority ignorant and not trying to change at all. Personally it would amaze me if in fact these people CAN in fact tie even one shoe let alone both :P Everyone and their mom still has "Sticky shoes" and refuses to use a variety of different abilities, move around battlefeild more and mind their placement in fights, as well as manage their mp effectively xD And it's actually basic instinct to fear change and differences :P Luckly Reasons more powerful than instinct for some people lol

    Edit: Tank should ALWAYS be at the head of the party... while 20-30 seconds is a bit much, agreed there, people need to stop rushing ahead of the tank and give them at least time to enter battle. (A good 5-10 seconds doesn't hurt)
    (11)
    Last edited by Misha; 07-26-2011 at 04:47 PM.

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    so you saying that enmity is not broken you just have to rank 4 classes to get enough skills to tank? gotcha.
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Quote Originally Posted by syntaxlies View Post
    so you saying that enmity is not broken you just have to rank 4 classes to get enough skills to tank? gotcha.
    No he is saying you need a few key skills to be the most effective tank in the game. You can easily make due with just the Glad and shield skills @ 50 + having CON/THM @20 and maybe adding in MRD at 20 for +10% emnity. Getting a job to 20 is a single day affair, and can be done in 1-2hours if you know what your doing. This is by no means required.

    If you want to tank with zero loss of hate for the entire fight against our current most difficult NM's then you need a few cross class skills and a party who knows there head from their ars (aka they know how to avoid spamming sac3/cure3 within the first 30 seconds of a fight.

    Curaga MP costs and hate generation: this is the one area i feel regarding hate generation that needs adjustment. Right now you can avoid this issue by using ranged DD's but taking a pug into the ogre fight for DD purpose is not very advisable. The cost to cure them is too high and pushes you into the arc/thm/con/tank onry mentality. I think if they lowered the curaga hate and mp costs SLIGHTLY it would be enough to help mix up the party dynamics and help get the other jobs in the mix.
    (3)
    Last edited by tachikoma; 07-28-2011 at 01:10 AM.

  5. #5
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by tachikoma View Post
    No he is saying you need a few key skills to be the most effective tank in the game. You can easily make due with just the Glad and shield skills @ 50 + having CON/THM @20 and maybe adding in MRD at 20 for +10% emnity. Getting a job to 20 is a single day affair, and can be done in 1-2hours if you know what your doing. This is by no means required.

    If you want to tank with zero loss of hate for the entire fight against our current most difficult NM's then you need a few cross class skills and a party who knows there head from their ars (aka they know how to avoid spamming sac3/cure3 within the first 30 seconds of a fight.

    Curaga MP costs and hate generation: this is the one area i feel regarding hate generation that needs adjustment. Right now you can avoid this issue by using ranged DD's but taking a pug into the ogre fight for DD purpose is not very advisable. The cost to cure them is too high and pushes you into the arc/thm/con/tank onry mentality. I think if they lowered the curaga hate and mp costs SLIGHTLY it would be enough to help mix up the party dynamics and help get the other jobs in the mix.
    correct me if im wrong, but isnt the mar +10 emnity a lvl 30 trait.
    (0)

  6. #6
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    correct me if im wrong, but isnt the mar +10 emnity a lvl 30 trait.
    Yes, and rank 30 traits for any class can be obtained as soon as rank 20 upon completing the rank 20 class quest.
    (0)
    Last edited by NoctisUmbra; 08-18-2011 at 11:39 AM.

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    so you saying that enmity is not broken you just have to rank 4 classes to get enough skills to tank? gotcha.
    No, I am saying enmity is not broken just because you have to do more than spam two vokes to hold hate.

    I am saying getting certain skills from other classes will help you tank better.

    I am saying GLA is efficient at tanking, but it was not built solely around tanking. It's a class, not a Job.
    (0)

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I think enmity is broken when i lose threat to someone (a healer go figure), they start standing there so I can get it back, and it somehow takes 4 provokes, 4 disorients, 1 taunt, 2 accomplices, a heavy stab, heavy slash, 2 weaponskills, warmonger and 2 war drums and healing that healer myself as he got punched in the face to finally get it back.... Half way through doing all that i finally became yellow on the threat meter again. I can only think that someone accompliced me too, but if i cant get it back after all that it couldn't have been accomplice. fortunately that has only happened once. Tho i'd say it was a bug that hasn't been repeated in that intensity.
    (2)

  9. #9
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reika View Post
    I think enmity is broken when i lose threat to someone (a healer go figure), they start standing there so I can get it back, and it somehow takes 4 provokes, 4 disorients, 1 taunt, 2 accomplices, a heavy stab, heavy slash, 2 weaponskills, warmonger and 2 war drums and healing that healer myself as he got punched in the face to finally get it back.... Half way through doing all that i finally became yellow on the threat meter again. I can only think that someone accompliced me too, but if i cant get it back after all that it couldn't have been accomplice. fortunately that has only happened once. Tho i'd say it was a bug that hasn't been repeated in that intensity.
    Enmity is very damage based too now. Throw in some weaponskills that generate extra enmity, like Barrage, Phalanx, Jarring Strike, etc.

    In general, it is known that not all mobs have the same enmity patterns so there's a learning curve,
    (0)

  10. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    Enmity is very damage based too now. Throw in some weaponskills that generate extra enmity, like Barrage, Phalanx, Jarring Strike, etc.

    In general, it is known that not all mobs have the same enmity patterns so there's a learning curve,
    Read that again please... It was with the ogre btw. no hate wipe skills. I had a few mins of hate built up already, and he took me down to green in threat. Plus we had 3 healers, he was near full on MP.
    (0)
    Last edited by Reika; 07-28-2011 at 08:00 AM.

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