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  1. #151
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    people still going on about this? lol ... Know everyones gonna whine and take this the wrong way but go do the math... we do even MORE dmg and dps post patch, stop whining just cause you actually have to manage resources/cd's now lol... archers are BEASTS and will prob receive a REAL nerf within a few patches xD Imagine the fallout from THAT >.<
    (3)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  2. #152
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    19
    Be optimistic, this is why mmos have patches
    (0)

  3. #153
    Player
    Zelea's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Zelea Eliade
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    The archer has not been nerfed at all. Seriously it hasnt! You must not be really good with that class if you were not able to notice. I find my ARC way better post 1.18. With all the cooldowns on the bar it's easier to set up a very killer rotation. Sincerly learn to play before saying that kind of comments. It's bad for the archery community.

    How did you think SE would manage a skill that takes half the stamina bar... no cooldown ?
    (1)

  4. #154
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    ive been playing archer more lately

    1 thing i must say, multishot is not nerfed, it is MORE POWERFUL

    lets put it this way, without it needing stamina to use(which before cost more stamina then a normal shot, so it was only good to start battles) you can not do it mid fight without losing any time/stamina and do a double shot every time the timer is up with it.

  5. #155
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    ^ Idk, I found it much easier pre patch to do a fully buffed multi shot in the middle of a fight. Now, I am not going to stand there for 15 seconds doing nothing just to nock 2 arrows when I could have shot 4 arrows and a WS in that same time.

    I still nock 2 arrows now, but mostly only pre engaging. I do nock one arrow every time its up though.
    (0)

  6. #156
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Even now don't archers still deal a nice bulk of damage, it does seem pretty dumb to get mad over an obvious balance issue. Just because you can't do the same damage you can as before doesn't mean you were meant to do said damage. People who complain about these tweaks need to remember they are still trying to balance the game out properly and honestly I forsee more tweaks coming to archer, if it hasn't been done yet I"m sure they will focus greatly on the range of the archers attack to effect dmg with point black having a 50-75% reduction in damage making their solo abilities slightly a tad lowered if a mob charges towards them. Or something to that effect but seeing as how the majority use CON/THM/ARC as DD in the rnk 45-50 dungeon they'll either adjust archer damage to have the range you strike from effect it greatly or perhaps the issue with that is the other DD could use their range weapons to attack from afar and only run in when they have TP rather then be in range of an AOE lol.
    (0)

  7. #157
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Archer has not been nerfed at all. It only incurred the loss of being able to nock 2 arrows back to back via Multishot, which was not a desirable thing to do mid-battle anyway and served more of a preparation purpose for opening with a burst on the next target while running. The stamina cost was just large for 1, let alone 2 arrows to be nocked... which meant you were waiting instead of shooting some more.

    Now with the abolition of the stamina system, Multishot can be prepped right away for a FREE double shot via Light Shot OR Foeseeker with a damage buff (did you guys honestly miss that buff?) since it costs nothing to nock an arrow.
    Add to that the ability to use Invigorate, Chameleon, Decoy, Scouring Strike, Still Precision and various other ARC staple skills that used to cost lots of stamina instantly now...

    Archer got a buff with 1.18. Anyone that argues otherwise is kidding themselves.

    EDIT: Bloodletter, considered the best DPS weaponskill in the game, is now Archer only? The utility of Archer as a DD has increased. C'mon guys, the answer lies in the details.
    (1)

  8. #158
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Its just pretty funny to hear an Archer complaining about being left out and useless. I mean really?

    which was not a desirable thing to do mid-battle anyway and served more of a preparation purpose for opening with a burst on the next target while running. The stamina cost was just large for 1, let alone 2 arrows to be nocked... which meant you were waiting instead of shooting some more.
    sometimes it was actually really nice nocking 2 arrows mid fight. I am aware of the stamina it cost. But it was very much worth it when you had Raging/Ferocity up, as all 3 arrows would be buffed. Which was far more damage then shooting 3 normal light shots. Took the same amount of time too if you had the stamina.
    (0)
    Last edited by Scape; 07-26-2011 at 03:18 PM.

  9. #159
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Really archer nerfed? That's hilarious.. my Archer is almost 33 and I still feel op.. Archer + invigorate with trifuricate and max buffs i can still one shot mobs.. big deal multi shot only knocks one arrow.. it needed to be that way. Also if archers lost functionality, then tell me why they are so much desired for in the new R45 dungeon..
    (1)

  10. #160
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    15 second timer before can nock 2nd arrow isn't that bad. Lets not forget that Foeseeker got a nice boost, and Bloodletter does really good damage now. Before, we only used it mostly for the DoT, I found Foeseeker and Puncture doing more then it. But now.... Bloodletter damage has been boosted significantly and is by far our best WS for 99% of situations almost lol. Whereas before it was really only worth it on stuff where the enemy would last long enough for the DoT to even make a difference. Weapon Skills like Shadowbind are also now a lot better without needing 50% stamina

    Lets also not forget punches... hehe
    (0)

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