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  1. #121
    Player
    Katsaria's Avatar
    Join Date
    Apr 2012
    Posts
    115
    Character
    Daermon Ire
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    It's true that there is a disparity between Monk and Dragoon, but it's not enough to sway me from playing the job. I play it because I want too rather than how much dps it puts out. I have not received one single complaint to change to another class and our team is working on T13. Just play what you want and be good at it.
    (0)

  2. #122
    Player

    Join Date
    Jun 2014
    Posts
    79
    Quote Originally Posted by Katsaria View Post
    It's true that there is a disparity between Monk and Dragoon, but it's not enough to sway me from playing the job. I play it because I want too rather than how much dps it puts out. I have not received one single complaint to change to another class and our team is working on T13. Just play what you want and be good at it.
    Are you playing your dragoon in final coil? I would imagine you would be on a different toon, since the one in your profile has a level 34 drg. If so, can I ask what you, on your dragoon, make of tethers in T10, or Wild Charge, and whether you believe that dragoon is no more gimped by/vulnerable to those attacks than other roles?

    If not, how are you placed to imply that dragoon is viable for final coil?
    (0)

  3. #123
    Player
    Orlandeu's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Reis Heiral
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by beowulf81 View Post
    If not, how are you placed to imply that dragoon is viable for final coil?
    Let me answer this for you:

    Dragoon is viable as I have cleared both 10 and 11, and most likely 12(maybe even 13 :P) with my Dragoon. T10 becomes trivial as soon as you get the tether + heat, tether+ charge or charge + heat, down. T11 is somewhat easy as well and only gets hectic during the last phase. It's also gonna need a little getting used to do your positionals when you are tethered but other than that, it's manageable.
    (3)

  4. #124
    Player
    Amador's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Nine Amador
    World
    Hyperion
    Main Class
    Lancer Lv 50
    beowulf81

    I agree with your entire post. I never really looked into the forums much, or into the lack of mdef, until recently. It explains quite a bit to me. It became rather frustrating to simply be knocked out with one magical attack. It became a dodge ball game of let nothing hit you, while other players on different classes were able to at least take the hit.

    Sadly, as someone who thoroughly did enjoy playing Dragoon whenever able to, I am leaving the job behind and focusing on Monk & Ninja.
    No point in wasting my time, or others...
    (0)

  5. #125
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Yeah, I agree with the above. I'll leave DRG in favor of my MNK or soon to be NIN as melee of choice. DRGs simply doesn't have that much utility in game
    (1)

  6. #126
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Amador View Post
    beowulf81

    I agree with your entire post. I never really looked into the forums much, or into the lack of mdef, until recently. It explains quite a bit to me. It became rather frustrating to simply be knocked out with one magical attack. It became a dodge ball game of let nothing hit you, while other players on different classes were able to at least take the hit.

    Sadly, as someone who thoroughly did enjoy playing Dragoon whenever able to, I am leaving the job behind and focusing on Monk & Ninja.
    No point in wasting my time, or others...
    I am sorry you feel so swayed by such matters. I maintain the fact that I fundamentally disagree that the class is broken in any way that prevents its effectiveness or participation in endgame events.


    Am I opposed to a buff?
    No, as such will maintain participation within the class for those who are swayed.

    Is having low MDef frustrating?
    Absolutely, however it has taught me to be the member of my static LEAST hit by avoidable AoEs.

    My experience may differ from the norm. Probably because of the padded ego. I get called 'a beast' on my dragoon among my peers - granted, we play as a casual group and I have a hardcore approach to my execution. However, never have I been put down for my performance on Dragoon, or asked to play anything else. And honestly, I would not oblige it unless I needed to be something aside from a Melee DPS role. (Unless subbing for another Dragoon.)

    Quote Originally Posted by myahele View Post
    Yeah, I agree with the above. I'll leave DRG in favor of my MNK or soon to be NIN as melee of choice. DRGs simply doesn't have that much utility in game
    I find this statement to be confusing. By what means are you defining Utility?

    We've the only class with 2 Separate Stuns, an on-demand Single target Slow, two 'to target' gap closers (One of which our Stun, another a 2 minute AoE Burst skill with no added cost.) A fully maintainable buff to BRD's DPS. A tool that can serve as a closer, an evasion tool, a hate-dump tool AND force-clears Bind and Weight - all at once.

    So it's not a matter of Dragoon not having utility. It's the matter that the utility we have is just being outshined by that of others. I'd love to see feint be changed form slow to flat damage reduction or see another class/job added with Piercing type.
    (0)
    Last edited by Hyrist; 11-08-2014 at 07:08 AM.

  7. #127
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    DRAGON slayers that can't take a FIRE BALL...
    (3)

  8. #128
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gardes View Post
    DRAGON slayers that can't take a FIRE BALL...
    Cause, you know, the best way to fight a dragon is to take its breath to the face.... *snicker*
    (1)

  9. #129
    Player
    Amador's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Nine Amador
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Final Fantasy at this point is a game dissected by players. The main points, are that the job is fundamentally weaker and brings less to the party than other jobs of the same role.

    This idea is fueled by the new content currently released, and previous content.

    Also, the main reason why certain jobs received a buff was because the community was able to see unbiased that there was an issue. When there is separation in opinion regarding the matter due to padded ego, or fear that you'll be viewed weaker based on your chosen class. Then... it causes developers to shrug off the opinion of the few, because what they see is mixed opinions rather than a player outcry of lack of balance or neglect to a specific aspect of the game.

    I understand full well that this level of "difficulty" if you will, will make you; can make you a better player. However, the point and intent is not to acknowledge that you yourself are weak, or that your class is inferior but rather that the job could be better, and be applied better as other jobs that are more coveted because of their overall utility, and benefit than simply playing "your favorite class".

    I tend to play what will help my group out the most, I typically choose tank or mage class types... in XI however, I was a die-hard-knew-it-sucked-dragoon-pride-4-lyfe know it all; but i still played the jobs that would benefit my linkshell the most given the event.

    So all in all...

    If you believe the Dragoon job is fine as is, rather than state that your static has conformed to accept that it's your job, (#nodisrespect) and that you're a bad ass at it, with potentially much deserved praise as it maybe. Please provide examples of when your job excelled against another.

    Pro's and Con's are always applicable and necessary, but they must be unbiased. Not a ground rule, but it's what would be the most acceptable, not by the player base, but by the developers who are tasked with reviewing the forums for concerns, and note worthy ideas.
    (3)
    Last edited by Amador; 11-08-2014 at 07:27 AM.

  10. #130
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I'm sorry, but I'm not going to credit that response, though well worded, with the 'evidence' that is requested of me.

    Because doing so betrays the fundamental concept of what makes a video game a valid pastime: enjoyment, which is entirely subjective.



    If I was contesting something objective, like Dragoon meets or beats a direct DPS or Utility comparison, you would have grounds to call for a specific, substantive example. However, that is not my argument. My argument is that the anti-dragoon sentiment is not universally pervasive within the game itself, and remains an argument primarily held on the forms in achadamia.

    What I call into question is the idea the accusation Dragoon is no longer a viable pick, the Onus is on the players making such accusations to show a pass/fail situation of equal gear in which a Dragoon Fails where a Ninja or Monk does not.

    None has been provided. The argument is being made, strictly in academia, that because of higher parses or utilities on these other classes, that Dragoons should abandon their class on virtue of 'not providing the best for the party'. At that point, the human element is neglected in favor of on-paper numbers that may not even be produced by the player in question.

    Which is often neglected in such dissemination performance will often not be viable in the long term compared to inter-personal synergy. For the vast majority players: A group that gets along will have far more staying power then a group that forces its players to shift to what the 'group' demands. And interest is most often kept in players who feel content in the classes they are playing. The sentiments of the minority hardcore crowd do not factor in these practicalities of the larger base - partly because matters like these are perceptively where the mainstream and hardcore players differ substantially in opinion and playstyle.

    If a player decides, purely on their own volition, to leave Dragoon to play another class they will enjoy more - I applaud them. If they abandon a class purely for performance reasons - I do hope they are not the kind of player who is attached to any one particular class or role, because such matters in an MMO are highly fluid.

    Furthermore, a player who attempts to pressure another to divert from their chosen class simply because the others are flavor of the patch should be admonished. There is not a single class in this game that results in a pass/fail purely due to the differences in native performances of the class. It is on those who wish to assert otherwise to prove such, objectively.
    (1)
    Last edited by Hyrist; 11-08-2014 at 07:56 AM.

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