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  1. #1
    Player
    Squa11_Leonhart's Avatar
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    Aug 2013
    Location
    Gridania
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    Character
    Kaya Yuuna
    World
    Cerberus
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    Archer Lv 70
    Quote Originally Posted by Shioban View Post
    It's not really worth it, DX12 won't be tried and tested or have any of the 3rd party documentation, edits and various adjustments that we have now that DX11 has been knocking around for a long time.

    DirectX 12 is optimising the API behavior itself, so almost all of 11's techniques will bolt straight in, they actually went in and looked at what happened to be taking up the most time in the stack and optimised it considerably, Lets just say that object complexity and count won't be the source of 'CPU<->driver<->gpu' bottlenecks anymore.
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    Last edited by Squa11_Leonhart; 11-06-2014 at 04:18 PM.

  2. #2
    Player Shioban's Avatar
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    Sep 2012
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    Bastok
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    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Squa11_Leonhart View Post
    DirectX 12 is optimising the API behavior itself, so almost all of 11's techniques will bolt straight in, they actually went in and looked at what happened to be taking up the most time in the stack and optimised it considerably, Lets just say that object complexity and count won't be the source of 'CPU<->driver<->gpu' bottlenecks anymore.
    But, it's like you didn't read anything I psoted.


    If it's not tried, tested and proven, Square Enix won't touch it.

    Quote Originally Posted by Squa11_Leonhart View Post
    oh look at the date... 2011.

    its not happening.

    1. It can't be done on ps3 or ps4, meaning pc will have an unfair advantage (SE won't permit that)
    2. It provides way too much power to 'lifers' who do nothing but play ff14.
    The DirectX 11 client is already confirmed, graphical adjustments mean squat to balance.

    (If you meant add-ons that's a negligible addition that most console players generally won't care about)

    DirectX 11 modified, runs on a PS4. I'm not sure which hat you're pulling this out of.

    The PS3 is pretty much a write off after 3.0, depending on the number of log-ins the PS3 receives we can see this leaving sooner rather than later.
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    Last edited by Shioban; 11-07-2014 at 11:55 AM.