This hasn't been true since 2006.- If lowering the graphics settings has no effect on frame rates, then the bottleneck is your CPU
Nor has this.- If lowering the graphics settings increases the frame rate, then your GPU is reaching its upper limits
CPU usage NEVER goes above 70%, averaging 40%, same for GPU.
- You don't have any idea about how DirectX works
- You don't have any idea how SMT and Multithreading in general works
- 1 or more cores can be max loaded and bottleneck an application without fully loading the cpu. Load balancing generally restricts the usage to a divised percentage based on the cores in the system; You have a 4 core cpu with 4 threads, so 70% loading is maxed out as far as this title is concerned since it uses 2 and a half threads.
- Physics calculations that occur when high numbers of objects are on screen (See Display Limits in System Configuration > Other) can(does) starve the gpu
- You refuse to actually take the time to learn
so i have absolutely no time for you.
[Discussion] CPU Bottlenecks Explained