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  1. #1
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    hmm... your CPU lists as 3.4GHz stock. Depending on how you are overclocking, you may not be getting the proper benefits you would otherwise. By it's current design (again.. DX9 is emulated in all versions of Windows past XP), the game will always be limited to a large degree by the CPU--although as always with these things, there is a plateau effect for performance gains where once you reach a certain threshold you move into the realm of diminishing returns. For me, that threshold seemed to be right around 4Ghz on the CPU for my C2D system. I do however continue to benefit from increasing memory performance because that system is still running on DDR2, so I have not met the threshold for diminishing returns for that subsystem--even when I've tweaked it to 1100Mhz and pushing right at 9GB/s. Note also the the CPU is also bound to Sound now as well, and it is geting harder to find dedicated network cards as well. The CPU is left managing a LOT more stuff now than it used to.

    So, on that PC I can actually still see some slight scaling when ramping up the GPU memory (enhances fill rate), but ramping up the core speed provides minimal benefit. That is because of all the pre-processing that takes place within the game engine and the DX API's thunking layer, BEFORE it gets passed on to the GPU for post-processing. All of that early treatment is CPU bound, but you may have reached a point of diminishing returns as I had around the 4GHz mark. I can take mine to 4.3GHz in winter, but had to notch it back to 3.96 in the dead heat of summer. The frame rates were not impacted by any noticeable degree, so I just leave it there now since it allows me to strap the memory differently to get more transfer speed on that front.

    It also explains why my quad-core 2.4GHz laptop with a slightly less robust GPU can match and at times slightly out-match my PC with a ~4GHz Dual Core with a stronger GPU. Though the laptop has a slower clocked CPU and is strapped to 100Mhz (PC uses 420Mhz), it has double the cores that enables it to off-set the lost workload (and is actually slightly higher--WEI CPU .2 higher on the laptop than the PC). That combines with the faster memory (DDR3-1600 (133 strap), vs DDR2-1100(220 strap), for .8 difference in indexing) to make things run much faster up front before it hands off to the weaker GPU (laptop scores 7.6 vs 8.1 on the PC)--but the laptop can sustain better FPS overall because it has slightly more punch on the CPU/MEM subsystems where the bulk of the crunching takes place.

    Again, since you are clocking that CPU past 4GHz in both scenarios, the speeds you are running the CPU may be past the point that higher speeds gives a perceived benefit from raw CPU power. Depending on how you've configured it, you may actually be shooting yourself in the foot and you still have a bottleneck elsewhere (like strapping solely to 100Mhz or something--may not have options to change it, don't know), which could be restricting the potential (should also note my i7 at 2.4 scores nearly the same as your i5 at 3.4 according to Passmark). your issues could very well be more impacted by a fill rate problem and not processing power, and all that extra horsepower is simply going to waste. You also could be creating a high error rate as well by pushing components to their limit. I have seen systems run worse at a max theorized overclock than when you back them off just a tad from those max settings, because you are stressing the boundaries of the signal---you need a clean waveform for things to run properly.

    Simply put... there could be something off-kilter elsewhere in your system causing issues.
    (0)
    Last edited by Raist; 11-06-2014 at 09:38 AM. Reason: corrected URL

  2. #2
    Player
    DeliriumTrigger's Avatar
    Join Date
    Dec 2013
    Posts
    82
    Character
    Chisana Himitsu
    World
    Yojimbo
    Main Class
    Scholar Lv 70
    Bumping this because I'll be upgrading to a GTX 970 soon. Also, I have an FC mate with the same graphics card but have never experienced the problem at 1080p.
    (0)

  3. #3
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    you don't need to bump this, the issue posted by op is invalid.
    (0)

  4. #4
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Squa11_Leonhart View Post
    you don't need to bump this, the issue posted by op is invalid.
    Must be on par with your knowledge then.

    Also irony of all the proofs that have been posted and you still insist you have a clue.

    Once again go here and tell all these people they need to upgrade their CPU, because a 5820k isn't enough:

    https://forums.geforce.com/default/b...ce-900-series/

    Anyway, contacted retailer for RMA, they said nVIDIA knows and are working on it, retailer BS or not remains to be seen.
    (1)

  5. 11-08-2014 06:31 PM

  6. #6
    Player
    DeliriumTrigger's Avatar
    Join Date
    Dec 2013
    Posts
    82
    Character
    Chisana Himitsu
    World
    Yojimbo
    Main Class
    Scholar Lv 70
    I just got my GTX 970 (Zotac Amp Omega). I can confirm that the FPS drops to 32 in Limsa especially in East Hawker's Alley on maximum setting. I've tried the following but none works:
    -lowered the resolution from 1920x1080 to 1600x900
    -lowered shadow resolution.
    -removed frame limit

    http://imgur.com/MHWsM4n

    PC specs:
    -i5 4590
    -HyperX Fury 8gb 1866Mhz (1 Dimm)
    -Crucial MX100 256gb
    -Zotac GTX 970 Amp! Extreme
    (1)
    Last edited by DeliriumTrigger; 11-22-2014 at 06:24 AM.

  7. #7
    Player
    Hedgewick's Avatar
    Join Date
    Nov 2014
    Posts
    5
    Character
    Minaerva Wintwyrnwyn
    World
    Cactuar
    Main Class
    Lancer Lv 60
    I can second this, beyond game crashes the framerate guts itself in crowds - especially in limsa. Using an asus strix so I don't think its limited to one brand.
    (1)

  8. #8
    Player
    NemiMage's Avatar
    Join Date
    Oct 2014
    Posts
    17
    Character
    Nemi Miqo'
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    emmm If it's crowded issue then try limit number of character showing to minimal. This should help you with FPS with crowded area. I know it feels sucks to lower the setting with new cards.. but just try it
    (0)

  9. #9
    Player
    Myirna's Avatar
    Join Date
    Nov 2014
    Posts
    6
    Character
    Myirna Myi
    World
    Siren
    Main Class
    Archer Lv 50
    I find it highly surprising to see people having issues with the 970GTX

    Running an oc'ed evga superclocked here, game on 2560*1440 via dsr, and rarely do i see framerates drop below 20.

    Bad board maybe? Altho i do know a few forums talk about updated vbioses for specific 970 boards... might wanna look into that.
    (0)

  10. 11-23-2014 10:16 PM
    Reason
    merged

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