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  1. #1
    Player
    Alurwen's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    83
    Character
    Saerwen Celeste
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    (1)

  2. #2
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alurwen View Post
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    The idea presented by the OP was that each role had seperate tomes per week. Basically, a "tank" tome, a "healer" tome, and a "damage dealer" tome.
    (0)

  3. #3
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    same thing stopping us now.

    Again u only get 450 points PER ROLE

    450 FOR ALL DPS
    450 FOR ALL TANKS
    450 FOR ALL HEALERS

    So if u want to play different roles like tank and healer you can.

    You cannot use all these points on one class. So if u only want to play one class you will not be left behind. But if you want to tank you can actually tank and gear it without skipping your main class.
    (1)

  4. #4
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alurwen View Post
    Hmmm that would be great so I could gear up each role and not have to sacrifice progression for one or more jobs.....but say you get the 450 x 3 roles per week, what's to stop you from spending them all on just ONE job though?
    The tomes would be strictly limited on specific jobs, tomes earned through tanking would be spent on tank gear and so, at least that how I see it working well... though that would take something from the current system, the ability to earn tomes for other jobs by playing a different job, hmm...

    The question is if people are willing to give up the freedom of gear alt classes without actually setting a foot in any content with them (and with a terrible 450 lockout that means you will only gear 2-3 classes max) or people having to earn their gear on different jobs by actually playing them, speeding up the queues AND gear time of different roles.

    Quote Originally Posted by Kerwin View Post
    But still if a player wants to play 1 class a week he's being punished for not obtaining the other points OP stated.
    Not if the tomes are role specific.
    (1)

  5. #5
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    The tomes would be strictly limited on specific jobs, tomes earned through tanking would be spent on tank gear and so, at least that how I see it working well... though that would take something from the current system, the ability to earn tomes for other jobs by playing a different job, hmm...

    The question is if people are willing to give up the freedom of gear alt classes without actually setting a foot in any content with them (and with a terrible 450 lockout that means you will only gear 2-3 classes max) or people having to earn their gear on different jobs by actually playing them, speeding up the queues AND gear time of different roles.



    Not if the tomes are role specific.
    right.
    Now we can only gear 3 jobs tops because next reset and ilvl goes up to 140. And for most people those are DPS classes. SO nonw you still get 3 dps classes but you can get a tank class and a healer class as well. making more people use them
    (1)

  6. #6
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Alukah View Post
    Not if the tomes are role specific.
    People would still feel obligated to have all three classes and to cap all three points per week which is a considerable time investment for a casual styled MMO. As it stands people already feel obligated to cap the 450 for one job and I frequently see FC people on the weekend trying to rush the last few points it. Also, it's irrelevant that they are all separated since that's a distraction from the other side effects this would cause like the one I just listed. Explore those side effects more. Just separating them into three categories doesn't make everything sunshine and rainbows.
    (1)

  7. #7
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tiggy View Post
    People would still feel obligated to have all three classes and to cap all three points per week which is a considerable time investment for a casual styled MMO. As it stands people already feel obligated to cap the 450 for one job and I frequently see FC people on the weekend trying to rush the last few points it. Also, it's irrelevant that they are all separated since that's a distraction from the other side effects this would cause like the one I just listed. Explore those side effects more. Just separating them into three categories doesn't make everything sunshine and rainbows.
    this is one opinion that i disagree with.

    If you only want to play dps then play DPS its that simple.
    (0)

  8. #8
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by DNO View Post
    this is one opinion that i disagree with.

    If you only want to play dps then play DPS its that simple.
    Whether you agree or not doesn't change the fact that people would do it and feel obligated. Think outside of the "me" box for just a second.

    Quote Originally Posted by Alukah View Post
    People aren't obligated cap any currency, that's a really weak argument, someone who doesn't care about tanking wont bother with tank soldiery. Those who like to play multiple roles would finally be able to make full use of the armory system, doing content with different roles instead of just gearing a max of 2 or 3 jobs, the last two not being done until several months later.

    The currency cap and coil lockout should be more armory friendly, not less.
    Of course they aren't literally obligated. They FEEL obligated. I swear it's like people don't read. People already feel obligated to get the existing 450 a week. If you don't get your 450 suddenly you're behind so you need to do it to stay up to date on your progression. You're not thinking this through if you really don't think people would feel even more obligated to hit all 3 classes if the system was like this. Now instead of 1 class to keep up to date you have three. This would lead to people complaining about too little Poe from rewards. Then people complaining about getting all the gear too fast and having nothing to do.

    This suggestion does not take all aspects of the token system into account, It doesn't take into account how people actually approach the system, and it doesn't take into account game balance. It's a very one minded fix one problem without a care in the world of the side effects. It's short sighted.
    (2)
    Last edited by Tiggy; 11-04-2014 at 05:19 AM.

  9. #9
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Tiggy View Post
    snip
    People aren't obligated cap any currency, that's a really weak argument, someone who doesn't care about tanking wont bother with tank soldiery. Those who like to play multiple roles would finally be able to make full use of the armory system, doing content with different roles instead of just gearing a max of 2 or 3 jobs, the last two not being done until several months later.

    The currency cap and coil lockout should be more armory friendly, not less.
    (0)

  10. #10
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    People aren't obligated cap any currency, that's a really weak argument, someone who doesn't care about tanking wont bother with tank soldiery. Those who like to play multiple roles would finally be able to make full use of the armory system, doing content with different roles instead of just gearing a max of 2 or 3 jobs, the last two not being done until several months later.

    The currency cap and coil lockout should be more armory friendly, not less.
    i agree right now there is no point to playing a second role.
    (1)
    Last edited by DNO; 11-04-2014 at 05:23 AM.

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