My only issue with the system is what if you accidentally queue for the wrong duty? It happens! I feel like if you withdraw within like 10 seconds of registering for duty, it shouldn't count as a strike. Other than that, I feel the system is fine. Me and my friends were running dungeons yesterday and ended up getting locked out because we suffered the aforementioned "wrong duty" syndrome... and the third time, I had go AFK longer than expected.

We all just did something else instead; it's not really a big deal.