Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 92
  1. #41
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Good job with the takedown... the people doing all archer DD's are too lazy to learn as has been said in this thread already. Chances are I'll be doing these 45 dungeon runs as a conj and I'll personally be refusing any groups that have a archer set up :P Have friends that are with me too on that. We wanna see people become better players as a whole and generally play with people that are either skilled or at least truly wanna become a better player and learn basics such as actually moving in combat ^^ Or learning to conserve ones mp or help out the healer here and there with a cure. Very basic concepts that go a LONG way towards a more successful group.

    People been stuck in easy mode for a year now, personally think that makes most people more horrible players than they would be and much harder for them to adapt. All in all just saying I'd rather play with people willing to advance themselves or learn the fights inside and out rather than just doing range + spam cause they don't care or are too lazy(There's even special "avoidances" if your too lazy to learn, there's a small hint for you people xD). Anyways keep up the great job Meowy There is no "Wrong" Class, just the "Wrong" player :P
    (2)
    Last edited by Misha; 07-26-2011 at 02:07 AM.

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  2. #42
    Player
    AshTS's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ashley Weiss
    World
    Excalibur
    Main Class
    Fisher Lv 50
    itt: People that don't like to win.
    (1)
    ENCORE.GUILDWORK.COM


  3. #43
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Seirra_Lanzce View Post
    Dunno bout lancer, to me Lancer is more to debuff+DD than tanking.... ._.
    Yeah hehe please dont be giving lancers the illusion they can tank.
    (1)

  4. #44
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    We go GLA, PUG, MRD, LNC, ARC, and 3 CON.

    Having all mages and archers is not what is intended for the fight. SE would not make a game with casual's in mind, and then in the dungeon only allow mages and archers to be successful and get invites.
    (0)

    Vicious Linkshell
    www.viciouslinkshell.com

  5. #45
    Player
    Galoot's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    85
    Character
    Notorious Galoot
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    The point isnt that its impossible, the question is who does it easier, and to be honest it still a problem that they made content that seems to absolutely require 1 gld, 2 con, and reccomend archer DD. and another gld.
    What is with players that don't want specific roles in a Dungeon...why do you think there is certain classes who tank, those who heal and those that deal damage...Who thought that they were going to be able to run through a Dungeon without a Gladiator...or someone to heal. I'm tired of people crying over things that are difficult...If my group went in and beat the Dungeon the first, second, third, or fourth try...we all said that would suck. The game is supposed to be challenging, you're supposed to get to a point where you need to step back and think of what is best to do in certain situations. It can be done without ARCs, we now know this, so whoever is complaining about ARC heavy PTs now can create their own without ARCs.

    The only thing that hurts many Dungeon PT runs I go in is people standing around in shock that 4-5 mobs are attacking us at once, and aren't doing their jobs...A Gladiator that refuses to Wardrum and cure himself is simply a bad DD in that case...a Conjurer who isn't aware they can Sleepga needs to be aware, re-applying Protect 2 and Shell 2 as well. Your no longer a DD you must realize this and move on to your current role. I've seen ARCs who just stand back and refuse to shoot...maybe they don't want to waste money or afraid of getting killed...Long rant and I apologize but people just need to figure out their classes niche.
    (1)

  6. #46
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Physic View Post
    The point isnt that its impossible, the question is who does it easier, and to be honest it still a problem that they made content that seems to absolutely require 1 gld, 2 con, and reccomend archer DD. and another gld.

    the real point is, pug requires a higher level of skill and risk to succeed correct? and what beneifit, utility or DD do you get for that increased skill, and risk?

    If the answer is none, or you actually lose a bit of dps, then people will make their shouts and parties around not having people other than archer.

    just like in ffxi, yeah you can do things with many party set ups, but that doesnt mean that most teams will allow you to, if doing it some other way is noticeably easier, or faster.

    Its still a problem.
    which game doesn't have these kinda problems? - i don't see that as a problem anyways -
    I just think you can't design a game that ia 100% balanced over all the classes without making them to similar or boring.
    Perhaps you can but i'm not sure how.
    There will always be the easier way. But the people who didn't take the easier way out will be the ones feeling much better in the end.
    FFXI did very bad things like colibri camp where nobody needed nukers or enfeeblers at all and shit, but the fact that in ffxiv certain setups are a tad better then others ... i don't see the problem there really.
    And i think after 2-3 weeks of playing people might even find other setups since a lot of people have to get used to the system, mp management, etc. (and a lot is goin to change there i think with 1.19 + anyways).
    The game is slowly gaining a structure but its still beta-ish.
    And most people have to actually - watch hate, don't keep standing in aoe/or cone range, which didn't matter before 1.18, etc. This game needs balancing a lot still, and the jobsystem is goin to change as well. We are testing but i think most people are not testing enough, i bet most complainers died once on the boss and were mad at SE
    (1)
    Last edited by Anty; 07-26-2011 at 04:44 AM.

  7. #47
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    GLA PUG MRD LNC ARC THM CON CON

    22min. to spare in the end. GLA tank thought we couldnt win even from the start. We won, cleared, and even had time to poke the hidden boss. Goes to show that if u can play your class right then everything goes heck smooth.
    tanks can be either GLA x2/ PUGx2 / GLA+PUG
    helps if u have 2con +1mage

    Hints to win:
    1) Pay the hell attention when the minions disappear
    2) Stoneskin prz
    (1)

  8. #48
    Player
    Javilen's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    13
    Character
    Javilen Rahl
    World
    Zalera
    Main Class
    Rogue Lv 47
    What SE should do is add a move to the mob that does some AOE damage using a “lob” so if the ogre finds it’s dealing with one Tank and 7 ranged it will lob the AOE damage at the ranged guys in the same way it would do the damage to the upfront DD so that ranged parties have the same kind of problems as the upfront DD and then everyone can have fun figuring out actual strategy.
    (1)

  9. #49
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Malakhim View Post
    Also, looks like those hate meters are useful, huh?
    Yes indeed. Especially for long fights.
    (0)

  10. #50
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Javilen View Post
    What SE should do is add a move to the mob that does some AOE damage using a “lob” so if the ogre finds it’s dealing with one Tank and 7 ranged it will lob the AOE damage at the ranged guys in the same way it would do the damage to the upfront DD so that ranged parties have the same kind of problems as the upfront DD and then everyone can have fun figuring out actual strategy.
    though I'm not for or against stacked parties what you would suggest would completely eradicate placement in fights.
    (1)

Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast