Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 93

Hybrid View

  1. #1
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    We go GLA, PUG, MRD, LNC, ARC, and 3 CON.

    Having all mages and archers is not what is intended for the fight. SE would not make a game with casual's in mind, and then in the dungeon only allow mages and archers to be successful and get invites.
    (0)

    Vicious Linkshell
    www.viciouslinkshell.com

  2. #2
    Player
    Galoot's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    85
    Character
    Notorious Galoot
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    The point isnt that its impossible, the question is who does it easier, and to be honest it still a problem that they made content that seems to absolutely require 1 gld, 2 con, and reccomend archer DD. and another gld.
    What is with players that don't want specific roles in a Dungeon...why do you think there is certain classes who tank, those who heal and those that deal damage...Who thought that they were going to be able to run through a Dungeon without a Gladiator...or someone to heal. I'm tired of people crying over things that are difficult...If my group went in and beat the Dungeon the first, second, third, or fourth try...we all said that would suck. The game is supposed to be challenging, you're supposed to get to a point where you need to step back and think of what is best to do in certain situations. It can be done without ARCs, we now know this, so whoever is complaining about ARC heavy PTs now can create their own without ARCs.

    The only thing that hurts many Dungeon PT runs I go in is people standing around in shock that 4-5 mobs are attacking us at once, and aren't doing their jobs...A Gladiator that refuses to Wardrum and cure himself is simply a bad DD in that case...a Conjurer who isn't aware they can Sleepga needs to be aware, re-applying Protect 2 and Shell 2 as well. Your no longer a DD you must realize this and move on to your current role. I've seen ARCs who just stand back and refuse to shoot...maybe they don't want to waste money or afraid of getting killed...Long rant and I apologize but people just need to figure out their classes niche.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Galoot View Post
    What is with players that don't want specific roles in a Dungeon...why do you think there is certain classes who tank, those who heal and those that deal damage...Who thought that they were going to be able to run through a Dungeon without a Gladiator...or someone to heal. I'm tired of people crying over things that are difficult...If my group went in and beat the Dungeon the first, second, third, or fourth try...we all said that would suck. The game is supposed to be challenging, you're supposed to get to a point where you need to step back and think of what is best to do in certain situations. It can be done without ARCs, we now know this, so whoever is complaining about ARC heavy PTs now can create their own without ARCs.

    The only thing that hurts many Dungeon PT runs I go in is people standing around in shock that 4-5 mobs are attacking us at once, and aren't doing their jobs...A Gladiator that refuses to Wardrum and cure himself is simply a bad DD in that case...a Conjurer who isn't aware they can Sleepga needs to be aware, re-applying Protect 2 and Shell 2 as well. Your no longer a DD you must realize this and move on to your current role. I've seen ARCs who just stand back and refuse to shoot...maybe they don't want to waste money or afraid of getting killed...Long rant and I apologize but people just need to figure out their classes niche.
    A role is not a class. That's where you've gone wrong. Why should I have to take a gladiator? Why can't I take a PUG or MRD instead as my tank?
    (0)

  4. #4
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    GLA PUG MRD LNC ARC THM CON CON

    22min. to spare in the end. GLA tank thought we couldnt win even from the start. We won, cleared, and even had time to poke the hidden boss. Goes to show that if u can play your class right then everything goes heck smooth.
    tanks can be either GLA x2/ PUGx2 / GLA+PUG
    helps if u have 2con +1mage

    Hints to win:
    1) Pay the hell attention when the minions disappear
    2) Stoneskin prz
    (1)

  5. #5
    Player
    Javilen's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    13
    Character
    Javilen Rahl
    World
    Zalera
    Main Class
    Rogue Lv 47
    What SE should do is add a move to the mob that does some AOE damage using a “lob” so if the ogre finds it’s dealing with one Tank and 7 ranged it will lob the AOE damage at the ranged guys in the same way it would do the damage to the upfront DD so that ranged parties have the same kind of problems as the upfront DD and then everyone can have fun figuring out actual strategy.
    (1)

  6. #6
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Javilen View Post
    What SE should do is add a move to the mob that does some AOE damage using a “lob” so if the ogre finds it’s dealing with one Tank and 7 ranged it will lob the AOE damage at the ranged guys in the same way it would do the damage to the upfront DD so that ranged parties have the same kind of problems as the upfront DD and then everyone can have fun figuring out actual strategy.
    though I'm not for or against stacked parties what you would suggest would completely eradicate placement in fights.
    (1)

  7. #7
    Player
    thenewzero's Avatar
    Join Date
    May 2011
    Posts
    50
    Character
    Tyren Arkon
    World
    Faerie
    Main Class
    Lancer Lv 50
    A lot of this is probably going to change when the Job system is in place. A Japanese interview confirmed Bard as one of the Jobs being added, and the only really likely Class it would be linked to is Archer, considering the other jobs that have been revealed. I think while a Lancer or a Pugilist might not be capable of putting out enough damage to warrant the extra damage they take compared to an Archer, I think a Dragoon or Monk *will* deal substantially more damage than an Archer or a Bard. It will shift their focus from a generic solo build with balanced offense and defense, to a party-based build focused much more heavily on damage. That might also come with abilities that make them more useful as a DD in dungeons than an Archer could be.
    (0)

  8. #8
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    The only tip I have for this fight (we almost beat him last nite) are:

    -Once you reach the room of ogre position everyone on their respective spots and let only the tank/s trigger the cutscene, that alone saves teh CONs from using a curaga 2 on the whole party to heal from te starting firespit.

    -If you want to punch the living crap out of him DO NOT DO IT FROM BEHIND unless you wanna get buttstomped to death, position yourself on THE SIDES of teh ogre to avoid him using his buttstomp.
    (1)

  9. #9
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Irana View Post
    The only tip I have for this fight (we almost beat him last nite) are:

    -Once you reach the room of ogre position everyone on their respective spots and let only the tank/s trigger the cutscene, that alone saves teh CONs from using a curaga 2 on the whole party to heal from te starting firespit.
    im not sure if thats a good idea tho. Couple times we did that, by the time everyone ended the cutscene the tank was in red HP >.>

    When the cutscene ends you have a good 3 seconds to scatter away, and that was usually ok for us. Just another option.
    (1)

  10. #10
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Deceptistar View Post
    im not sure if thats a good idea tho. Couple times we did that, by the time everyone ended the cutscene the tank was in red HP >.>

    When the cutscene ends you have a good 3 seconds to scatter away, and that was usually ok for us. Just another option.
    You can skip the CS (esc x2 then "yes")

    Irana's tip seems to be a good one, we haven't thought of it ourselves. Though we never really have a problem with starting the fight as we always skip the CS, giving us enough time to position ourselves.
    (1)

Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast