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  1. #61
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    well... these discussion are more or less same as what I started here:
    Be Wiser! DF commence withdraw penalty affects your party.

    Just take note on the bold part I marked there. Unfortunately, that's all we can do for now. ^^;

    Btw, I did have similar rage as OP expressed in that 1st post before I cooled off. lol
    (0)

  2. #62
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by BreathlessTao View Post
    ...it's called collective punishment. It strengthens the sense of comradeship, of togetherness; heck, it encourages thinking and communication, it teaches responsibility - not only as an individual but as groups.
    This is so true and so appropriate that SE has done this. The DF fishing and withdraw trolls are reaping now what they've sown. The whole notion that other players are worthless and to be taken for granted had to be stopped. This will teach people not to withdraw unless absolutely necessary. And even then there is 3 strikes. I don't know how these people earned their other 2 so easily. Likely they were trying to game the system and see what they can get away with. This serves them right.
    (7)

  3. #63
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    Don't get down because people like to White Knight in this regard. There are times when you can not control things and this is ridiculous. I actually believe the entire penalty system is an overreaction to a perceived problem where other (better) solutions could have been found. Queue Dodging is a thing that happens mostly by players looking for an in progress queue. So remove the ability to 1) Queue for in progress (force everyone to do so) and 2) See the status of the dungeon before joining. This would fix a great deal of these instances.

    The larger issue is that now players would rather queue and then drop from the instance when they get into it. This new system over-penalizes while not actually fixing the problem.
    (4)
    I'd rather be in Zitah

  4. #64
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ladon View Post
    Because without it, if you get a party of three and queue up, you effectively get 9 cancels with some coordination to fish for what you might be looking for. They are trying to avoid this.
    It is not possible to queue in progress in a party.
    (2)

  5. #65
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Camate View Post
    Since there appears to be a bit of confusion, I’d like to explain a little bit about how the Duty Finder penalty system works.

    After the participants have been matched together, penalties will be counted in the event you press the “Withdraw” button or fail to press any button at all in the allotted time frame. As long as all of the party members have not been matched together, leaving the queue will not count towards the penalty.

    Also, in the event that you queue up to the Duty Finder as a party, if one party member withdraws when matched, it will count as a penalty towards all of the party members. This excludes times when you queue as a complete pre-made party. Withdrawing in these instances will not count towards the penalty.

    *When it comes to Crystal Tower, immunity for the withdrawal penalty only takes place when you queue as a full, pre-made 24-person alliance.
    Could you perhaps come up with a better solution rather than punishing innocent players? Do you not realize the ramifications this will cause if you create a community paranoid of itself that refuses to play with each other? Because after today, I will never again join a party through the Party Finder. Which means, you have one less healer queuing for duties, creating even longer wait times for the damage dealing classes.

    I am but one healer, but soon you will create more healers like myself, paranoid and unwilling to help fellow players in fear they might receive a penalty that is out of their control.

    Quote Originally Posted by niwaar View Post
    Don't get down because people like to White Knight in this regard. There are times when you can not control things and this is ridiculous. I actually believe the entire penalty system is an overreaction to a perceived problem where other (better) solutions could have been found. Queue Dodging is a thing that happens mostly by players looking for an in progress queue. So remove the ability to 1) Queue for in progress (force everyone to do so) and 2) See the status of the dungeon before joining. This would fix a great deal of these instances.
    Listen to this player, she has good ideas. I would add to that that if you find a party through the Duty Finder, if someone withdraws, you are still with that same party and only teleported inside the dungeon once that missing slot has been filled.
    (4)
    Last edited by Darkoon; 11-01-2014 at 07:38 AM.

  6. #66
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by BreathlessTao View Post
    It's not amputating a papercut, it's called collective punishment. It strengthens the sense of comradeship, of togetherness; heck, it encourages thinking and communication, it teaches responsibility - not only as an individual but as groups. Is it the best way to achieve those? That's arguable at best, but not much else SE can do. And yes, it is sad/infuriating that such countermeasures are needed, but you all can thank the trolls for that.
    Yes yes we know, all for one and all that....And the fact that it is a 30 min wait is far too long just because of one person who made had an emergency or something came up. You can't help what happens with others or yourself
    but I'm going to feel like an ass if I had to go.
    What they need to do is, whoever drops que, say a DPS or whatever, THE SAME PEOPLE THEY FOUND IN DF, come back together, and wait for a DPS spot or tank or whoever...
    AFAIK, when someone withdrawals, you're back in the mixing pot waiting for different players and stuff. I'm a healer, DPS doesn't click, NOW I'm waiting for a tank for years.
    They had a fix, they just added an unnecessary add-on that punishes everyone. Really dumb. That one person should take the heat, not everyone else.

    I may get yelled at by this, but this is just my opinion and I think this is really lame, but eh whatever. Be careful who you party with and make sure you're all 100% SURE nothings going to happen lol.
    (1)
    Last edited by Mugiawara; 11-01-2014 at 07:49 AM. Reason: Typo.

  7. #67
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I give this about a week tops before people resort to naming and shaming each other in game. And as hunts have shown and I have seen; the mob doesn't care if it is true.
    (0)

  8. #68
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ChibiChan_Hyperion View Post
    Nope, not impossible. You can still fish for players. In progress does not have to even come into play; players would just wait until their queue popped at the same time as a friends and withdraw if it didn't. This is still a form of fishing. Obviously this new penalty will probably kill this type of fishing, but it most certainly is not impossible.

    And for the record, the above type of fishing absolutely happened with players in a Full Party for Crystal Tower.
    But you can form alliances for ST/CT now. Why on earth would you need to fish for players still?

    The fact this affects the whole group is really stupid and poorly thought out.
    (0)

  9. #69
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BreathlessTao View Post
    Like, holy hell, you actually have to think of others? Your actions actually affecting not only yourself?
    I'd love to hear your explanation as to why any of that matters one bit to the people who troll to cause problems and will abuse this to no end to ruin the game for good players?
    (0)

  10. #70
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by BreathlessTao View Post
    Like, holy hell, you actually have to think of others? Your actions actually affecting not only yourself? I agree that with the atmosphere becoming so toxic so often this is a concept that's hard to grasp, but it is completely realistic nonetheless.
    As you stated, the community is toxic enough as it is. There's no reason to make it worse with this system.
    (1)

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