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  1. #1
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by SeraphD View Post
    Theres is a pretty simple explanation for that.

    A monk cant use his positional requirments when fighting a mob solo to deal extra damage, same with the dragoon.
    The ninja only has one positional and thats to lower the enemy slashing resistance.
    I guess we'll have to wait until there are some solid numbers from raids and stuff to see the real values.
    Part of the issue with Monks and Dragoons I've seen in the open world is they rarely bother to use their stuns to set up positional attacks. At any rate, few players are at 50, and I'm personally more concerned with how the job handles at level 50 in dungeons. Rather than what happens with mobs in the open world.
    (2)

  2. #2
    Player
    roninoftagrm's Avatar
    Join Date
    Oct 2014
    Posts
    69
    Character
    Darius Stormheart
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by dday3six View Post
    Part of the issue with Monks and Dragoons I've seen in the open world is they rarely bother to use their stuns to set up positional attacks. At any rate, few players are at 50, and I'm personally more concerned with how the job handles at level 50 in dungeons. Rather than what happens with mobs in the open world.
    they have alot less issues than either class/job, every dungeon i've run with was dancing around mobs, maybe in celebration of not having stay behind anything, though there is that one skill:trick attack, requires hide and increases all damage received by 10%... for 10s, hmmm, ya, no, thats forever off my bar

    edit:remembered there was a flank skill as a 1-2-3 combo lowers slash resist and healing, yay, another dragoon style class(flanking not cowering)
    (0)
    Last edited by roninoftagrm; 10-30-2014 at 04:09 PM.

  3. #3
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    You're gonna need TA on your bar....

    Suiton mudra combo let's you use it.... without having to hide.
    (5)

  4. #4
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Leonus View Post
    You're gonna need TA on your bar....

    Suiton mudra combo let's you use it.... without having to hide.
    This. Plus, ninja (and other jobs as well) can do a lot of damage in 10s. That's essentially 3 GCDs = roughly 6 skills used.
    (1)

  5. #5
    Player
    EdwinFade's Avatar
    Join Date
    May 2014
    Posts
    4
    Character
    Edwin Fade
    World
    Malboro
    Main Class
    Arcanist Lv 50
    though there is that one skill:trick attack, requires hide and increases all damage received by 10%... for 10s, hmmm, ya, no, thats forever off my bar
    This is wrong on so many levels, haha. Trick Attack is the best if not the second best ability that monks have...easily. The only other thing that is going to compare is Huton the 15% attack speed buff for 70s. That 10% additional from Trick Attack is from the WHOLE PARTY/RAID. This adds up to way more dps than using sneak attack. Way more.

    People who haven't taken the time to properly read the abilities or who are not end game raiders need to stop screaming about OP and imbalances. 1 positional they probably wont even have to use in raid (your raid should have a warrior) does not constitute as positional dependent class. Their sneak/trick attack are positional as well, I haven't forgotten, but they have a 1m cooldown and it is easy to perform. No reason you should botch that.
    (2)

  6. #6
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by dday3six View Post
    Part of the issue with Monks and Dragoons I've seen in the open world is they rarely bother to use their stuns to set up positional attacks..
    As a solo monk I literally use the stun a long with other abilities as soon as they're available. When I do stun, I go for positions, but monks do positions in almost every single move so a 4 second stun every 40 seconds isn't gonna help me much.

    Personally I enjoy monk solo because I can run around the mob and laugh when I get the position bonus.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  7. #7
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by dday3six View Post
    Part of the issue with Monks and Dragoons I've seen in the open world is they rarely bother to use their stuns to set up positional attacks. At any rate, few players are at 50, and I'm personally more concerned with how the job handles at level 50 in dungeons. Rather than what happens with mobs in the open world.
    The majority I ever see of ninjas in lvl 50 dungeons and raids are of that of receiving shit tons of damage and dropping faster than specifically loldrgs/lolmnks :\
    I'll sometimes come across one or two that don't seem to have this affliction of suicidal tendencies, but not often...

    Maybe that's the trade off >_> High damage output - but high damage input, too....

    For the OP;
    Pretty much what everyone probably already mentioned....
    ForDRG/MNK, you can't really compare if fighting an open world monster that isn't being tanked - because of positionals. All the additional damage is based on standing behind or beside the monster ---- and you can't really do that as a MNK/DRG unless the mob is A.) stunned, B.) stuck in casting position for a few moments (and you were quick enough to move to get more than a hit or two in).
    But for MNK... granted you'll get those kinds of aforementioned moments to start setting up, but then the rotation/greased lightning is messed up again when the monster rotates itself. MNK is all about building that greased lightning, as they're more for building up their damage output in hitting GL III.
    DRG I have little experience with, so I can't say much - but as far as I know, they're moreso made for spike damage with positionals. I don't think they have a buildup like MNK's greased lightning to go through to hit their max damage output/cieling.

    NIN just... kinda does whatever the hell it wants (not speaking of mudras), where ever the hell it wants without any of the above mentioned challenges (exception is messing up a mudra, I guess).
    (0)