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  1. #41
    Player
    SpookyDonkey24's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    16
    Character
    Kadiya Satelle
    World
    Siren
    Main Class
    Lancer Lv 50
    Maybe it has been mentioned already, but one thing that's been bugging me alot lately is having to create macros for every class change. It would be nice if instead, it would save your skills and gear for each class after setting it up.
    (0)

  2. #42
    Quote Originally Posted by Galamantyl View Post
    I can't seem to get the img tag to work. I have a chart that consolidates everyone's top 3. Anyone know how to get the img tag to work (does it work?)
    [IMG]URL[/IMG]

    Don't put quotes or anything around the URL etc.

    For example:




    Edit: welp, looks like they have IMG disabled in posts--only works in sig. I guess just post the link, bold it, and make it [SIZE="5"]bigger[/SIZE].

    Like...
    [SIZE="5"]http://forum.square-enix.com/ffxiv/images/avatars/Roegadyn.jpg[/SIZE]


    Probably as noticeable as you can make it without being able to post a pic ><
    (0)

  3. #43
    Player
    Civilrant's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Civil Rant
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    1. AH!
    2. Moghouse!
    3. Chocobos
    4. Artifact Armor and quests! (Make them hard and time consuming)
    5. Airships (by this i mean unlock Ishgard since they only seem to go there anyway)
    6. Classic FF Job names (I don't wanna be a BLM with a heal button)
    7. Skill chains and Magic Bursts!
    8. Skill chains and Magic Bursts!
    9. Skill chains and Magic Bursts!
    10. Skill chains and Magic Bursts!

    Was i the only one expecting to see a sequel to FF11?
    (0)

  4. #44
    Player
    Yisi's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Mike Prophet
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    1. More content, faction based and storyline
    2. More to do for sp other than leve's and behest. I love the "defend the hamlet" idea. Basically a behest where you fend off mobs. (please god no stupid mobs, how about humanoids)
    3. Chocobo's. For transportation, let us raise them, customize them, and have free roaming with no time limits. Even if its a rank 50 quest to obtain one just get the yellow birds to us
    4. More armor and weapons to choose from.
    5. Action animation improved/more unique for spells and weapon skills
    6. Make the aggro mobs name appear red instead of the icon next to it
    7. Keep solo play in mind, I would hate to see it end up like FFXI. I never want to spend half my time online LFP
    8. Make stats matter. I love the physical level system, but make every stat count, and please don't hide stats
    9. Personal housing. I don't want a mog-rat in my home, they stink and chew up the furniture
    10. Players to battle nm's in the arena for special items/gil/sp
    (0)

  5. #45
    Player
    Skidkidd's Avatar
    Join Date
    Mar 2011
    Location
    Eorzea
    Posts
    66
    Character
    Ash Lambert
    World
    Goblin
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Civilrant View Post
    1. AH!
    2. Moghouse!
    3. Chocobos
    4. Artifact Armor and quests! (Make them hard and time consuming)
    5. Airships (by this i mean unlock Ishgard since they only seem to go there anyway)
    6. Classic FF Job names (I don't wanna be a BLM with a heal button)
    7. Skill chains and Magic Bursts!
    8. Skill chains and Magic Bursts!
    9. Skill chains and Magic Bursts!
    10. Skill chains and Magic Bursts!

    Was i the only one expecting to see a sequel to FF11?
    No definitely not, but if you even speak of a sequel people on here will tell you this in not ffxi-2 and tell you if you want ffxi game mechanics then go play ffxi. I for one was hoping for a sequel, just better. Dont get me wrong I like change but why do away with so many successful features? To be honest, Im getting so tired of the forums, its just a bunch of negativity floating around... depressing.
    (0)

    Poles are for flags, Rods are for fishing!
    Aarok Dahlmel
    7th Sun of the 4th Umbral Moon
    Founder & Leader of The Yagudo Initiative
    Join us! yags.co

  6. #46
    Player

    Join Date
    Mar 2011
    Posts
    262
    Crappy.

    Well here's the top 3 chart for up to Pent's post:



    Sorted from the most 1s > most 2s > most 3s.

    I'm working on one for all 10, but that's going to take a while. If you were to count em straight up, Chocobos is the biggest so far.

    Anything that I couldn't understand or was far too vague got dumped into (general) for that category. I tried to include as many as possible. Right now, the list is already pretty massive. I'm thinking of making subcategories and splitting "Job System" into "Jobs" "Abilities" "Spells"
    (0)

  7. #47
    Player

    Join Date
    Mar 2011
    Location
    LL
    Posts
    34
    1. A linkshell retainer
    2. better search system for markets
    (0)

  8. #48
    Player
    Roxy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    51
    Character
    Nin Tendo
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    hello everyone,

    First Let's talk about classe's and abilities.

    (Pugilist) - the evade ws is useless no one using them and sadly R50 Pug ws must evade to do it , i know everyone like pug/monk for the style how cool this job to play but i prefer we do ws without need evade to do it i ranked pug to 50 but im sad about the ws i must evade to do it i realy didnt enjoy it and its the only special ws at R50 and need to evade from 1-49 ws all same beside the jump ws its not like MONK in ffxi with asuran fist and hundred fist and it was realy fun to play but in FFXIV should be better than FFXI .




    (Conjurer) - at Rank50 there is nothing realy special i except atlast to get Reraise


    (Lancer / Maruder) i feel they are same just some diffrent abilities not making big diffrent


    (Gladiator)- about shield raise up and down i prefer the shield when we raise it up it go down when the battle end so we can enjoy it more than spamming 1 111 then 2 to raise shield again.



    (about Physical level and Points Allotment)
    i prefer each job have diffrent point to put so we can play between mages / melee/ tank each diffrent Points allotment tree like FFXI how we enjoy the jobs change between war / rdm w/e every job diffrent stats here in FFXIV Sadly all in same stats u put that not fair.



    And when we change between classes we get annoying with the auction bars to put abilities and remove some , why not put a Save option for each class to save the auction bars in each class so we change jobs with out worries about auction bars i prefer save option better than set macros for each ability for each job , same with gear i equip pug gear i save that for pug so when i change to another job i just click on the saved option list to equip the other gear/auction bar for the other job



    i was excepting this game to be no.1 i played FFXI for 7 years and i have hope for FFXIV to be no.1 MMO game i thought they learn the mistakes from FFXI but sadly Tanaka team missed up FFXIV and everyone left this game ;; well i know not realy many people playing FFXIV like other mmos now i say merge servers for now and open new one when PS3 Release and the game till that time i hope it will be much better and i know its getting better and better.



    (About Areas) - i agree with Redone Black shroud zone, and i hope to add more zones or cut the currents zones for more zones , the map is so big and we have only 5 zones and rank 1-50 can be done in same zone , realy its bored big zone and only 5 and we all crowded in Uldah



    (About Parties) - everyone tired of shouting to get ppl to grind with , i prefer FFXI PT system is much easier to make/find ppl to form PT and i hope they add more mobs to fit all the lvls for Parties to rank up and to enjoy the game realy tired of grinding alone or 1-2 players not realy fun dont feel the jobs specialties melee spamm 1111 and mages cure/nuke




    (Battle system) - i realy dont feel it and i dont enjoy it even if i do WS or nuke still there is something we missing .. (FFXI when you do Sneak attack , WS how fun was that i realy dont feel this when i do any abiltie with WS its like ok )
    Stamina gauge annyoing cuz no Auto attack but hope they add auto attack for next patch



    (about mog house) - we need something like it for your retainers to share the items between your retainer better than you take from that to give other one.



    (Claim system )- i dont like that claim 1 by 1 specialy when you AOE and hit the yellow target you will lose sp gain when u kill it with Low hp . we dont enjoy the Area of effect with the claiming system make it like FFXI any mob i attack its claimed to me so mages and melees enjoy with the Area of efect abilites alos tank can do AOE tanking to gain hate from all.


    (Mounts)
    all mmo's now player can have their own mount to travel why we dont have our own chocobo like at Rank 20 we can learn the chocobo ride to travel around the world



    about maps we need to put notes like FFXI, and i hope to put back Allince and Party limit like 8 players maximum.

    (Behest) - SP dropped with 15 players they all need to do behest and a limit for behest not fun i dont know but let more Parties can join the behest and each Partie have diffrent mission to do.



    (About Regional Leves )
    quest limit i would like to increase it more than 8 or we can do each city 8/8/8 also that good to travel between the cities than sticking in one and more leve more fun.



    (Fatigue)... no one like it there no point for that ... Other MMOS if the player dont log in they get reset sp/exp bar to gain more when they log in ... well the game is fine with out Fatigue is depressing players down and it let the players become hardcore more with it



    ( Linkshells) we need kick/LSmessege players note.



    (Crafts) it should be easier than that and have diffrent lvl i shouldnt be R50 same jobs it's craft everymmo the crafts is much diffrent that the classes i dont know why i feel in FFXIV its same as job lvling , and it should be easier than this way

    (Repairs ) i prefer the npc repair my stuff to 100% and put that in each camp so we dont have to go back to city


    Thanks for reading and i'm sorry my english is poor and sorry if im missing with missed with something .. /hope for this game.
    (0)

  9. #49
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    1. More content to do at endgame
    2. Things to do independent of leveling
    3. Quest lines that arent so far apart so i dont forget whats going on in them while leveling to unlock the next quest.
    4. More things to do while getting to 50
    5. hamlet raids for more than one level range
    6. better travel systems
    7. Less boring crafting/gathering, more things for crafters to do (Maybe bolstering defenses at hamlets).
    8. Jumping or terrain that isnt such a pain to get around, or boring to look at while i'm getting there.
    9. The rest of the soundtrack, we know you have 70 tracks minimum.
    10. Player housing.
    (0)

  10. #50
    Player
    Ghalith's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    35
    Character
    Kiris Fvaire
    World
    Balmung
    Main Class
    Arcanist Lv 50
    1. Implementation of traditional class names - class uniqueness.

    2. More party-centric content.

    3. Equipped actions/traits saved per class.

    4. More eventful ferry rides - pirate attacks!

    5. Ishgard - the "central" city-state.

    6. More travel options - Chocobos and Airships.

    7. Diminished use of teleportation following the implementation of other travel options.

    8. Linkable items/quests in the chat log, perhaps through the use of auto translate function. Blatantly stolen from WoW.

    9. More character customization options - "Barbershop."

    10. Player hubs! We should be able to sit at the tables in the taverns. I understand latency concerns, but most people just idle by the leve counter anyways.
    (1)
    Last edited by Ghalith; 03-12-2011 at 03:03 PM. Reason: I'm fickle. Deal with it. :(

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