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  1. #61
    Player

    Join Date
    Mar 2011
    Posts
    262
    There's a flaw with the whole "Let's not have an FFXI-2" arguments that have been going around. It's because of that flaw I've been staying out of it, because I don't think I have a means to keep myself from pointing out the "flaw" with those people arguing (and how ridiculously stupid they sound). But I'll try to withhold obvious statements about people's intelligence.

    First: You lose. Why? Player's poll. Obviously the majority of people playing FFXIV are FFXI players. All that matters now is how much of that 25~30% of the "other" players SE wants to keep.

    Second: You lose. Why? Because the very sad truth is that majority of people don't want something new. I mean, they made FOUR call of duty games. Six Castlevania games that followed the same RPG brew as Symphony of the Stupid. Hell, you're probably a hypocrite for even arguing because you yourself have played the same game over and over rebranded on your playstation 3 and xbox 360.

    But, me, personally, I'm all for something new. That's right, I just finished arguing a point against people who want something new, when I want something new myself. Go ahead and call me a hypocrite also, but the difference is, I can accept that the world is run by idiots who want the same crap over and over again. Hironobu Sakaguchi should be getting his fishing gear together by now because the days of innovative gaming are long gone now.

    Anyway, steering back on the topic of the top 10.

    I see nobody else has voted for more cake or fake mustaches yet.
    (0)
    Last edited by Galamantyl; 03-14-2011 at 02:11 AM.

  2. #62
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    67
    [SIZE="6"]1) Lose skill points upon death[/SIZE]
    This will make sure that people learn their jobs and play PROPERLY. SE got it right with FFXI. Notice how careful everybody was post level 50? A party wipe was a big deal, and you'd tell your linkshell about it. In WoW, on the other hand, you just reclaim your body and get back to business.

    [SIZE="6"]2) Addition of quests[/SIZE]
    Guildleaves are fun, but does anyone seriously even read the description for them (i.e. the background info)? Plus, I loved the story element of previous FF games (even FFXI). Square are GOOD at story telling.

    [SIZE="6"]3) Encourage grouping![/SIZE]
    When I group, I want to commit for at least one hour, socialize with party members, and make some serious progress. On the other hand, having to wait for two hours is no fun, and this leads me to point number 4:

    [SIZE="6"]4) More players per server![/SIZE]
    Eorzea is empty, and I know this is due to few people actually playing the game, but let's face it: if it's supposed to be a virtual WORLD, then there have to be plenty of people in it to inhabit it. I want crowds waiting for ferries, groups of parties scattered around grinding areas and enough people to ensure friendly rivalry between guilds.

    [SIZE="6"]5) Fix enemy strenghts[/SIZE]
    The OP topic read "10 things you want to see," not things you want changed, however this is such a pain in the ass that I'm including it anyway

    Let's face it: it's broken. Greens and blues go down very easily, while yellows kill me half the time. (I'm sure SE are aware of this and are working on it, though.)

    [SIZE="6"]6) Market wards suck[/SIZE]
    I only ever travel to the hell known as the "market wards" when I have searched for an item and am looking for the retainer selling it. I am not saying "introduce an AH!", but for the love of God, make the market wards more user friendly. It's also a pain in the ass to travel inbetween wards when you're purchasing many things in one go.

    [SIZE="6"]7) Let me into Ishgard![/SIZE]
    'Nuff said.

    [SIZE="6"]8) Mentors to introduce newbies[/SIZE]
    I had the luck of getting enjoyed to a guild within my first ten minutes of playing, but for those who don't, let them get helped by fellow players who in turn will receive some sort of reward for their efforts; perhaps some form of honorary title?

    I don't want people to buy XIV, and then give up after 30 minutes of playing it.

    [SIZE="6"]8) The Garlean Empire...[/SIZE]
    Bring 'em on!

    [SIZE="6"]9) More diverse areas with seasons[/SIZE]
    In the future I wish to see more diverse areas; especially snowy areas. But more importantly, I wish to see the areas change in seasons. I think we're up to that level of computer sophistication now. I know that days change quickly, and it wouldn't make much sense to have the seasons change every other day, but it's just something that I'm hoping for.

    [SIZE="6"]10) Teach crafters judo[/SIZE]
    Some people just craft (we have two of them in our guild, and they play every day), but they have little means of defending themselves while moving about in the game. Give them some defensive skills (but purely defensive skills, and no group buffs or anything like that).

    My ¢2.

    Input, especially criticism, is gladly appreciated!!
    (0)

  3. #63
    Player
    Siegtaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Sieg Hack
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    10: Equipment with usable charge effects (Like Dream Hat produced Ginger Cookies in XI)

    9: Speed Enhancement Gear/Abilities (Besides gathering class ones...)

    8: More Guild Mark abilities... I've already bought all of them, what do I do with the extra Guildmarks now...? -.-

    7: Chocobos and/or Airships would be nice.

    6: Addition of some other type of mage class, THM and CON are the only two current choices so it doesn't give you much flexibility as it is now.

    5: More to do from Ranks 20-30 than slowly grind by yourself.

    4: Access to more of the world, which I'm assuming also requires more storyline.

    3: Some kind of instanced battlefield content, where you can choose your level range. and then pick an instanced battlefield like you would a leve.

    2: Pet classe(s) in general.

    1: Summoner, Summoner, and Summoner.

  4. #64
    Player
    Lifeman's Avatar
    Join Date
    Mar 2011
    Posts
    19
    Character
    Wolf Zollin
    World
    Balmung
    Main Class
    Gladiator Lv 50
    1. something same as Mog house.
    2. Quests for party.
    3. increase the time for Protect,Shell lasts.

    and there is something i wish SE didn't do that is you can change from war to mag just by change the weapon. if they did is to only change among war classes and among mag classes by equip the weapon. (exp. if you war class you can't change to Mag by just equip the weapon).
    this is my personal opinion and many not agree with me and i respect that.
    (0)

  5. #65
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    126
    10) Content
    9) Rank 15 30 40 and 50 class specific gear.
    8) For melee classes to not be able to cast spells (Specific roles for the classes).
    7) to be able to attack areas I want to on the enemy (ie. leg to reduce movement speed, arm to reduce targets accuracy and/or attack power, gut to cause bleeding[wound damage], throat to silence, etc.).
    6) Better battle animation and spell animation, this is a newer game that FF11 and has worse animations, go figure.
    5) Crafting recipe over-haul, why do I need to have a rank 22 armorer to make and item for a rank 9 spear.
    4) Fix the targetting system, it's horrible.
    3) More weapons (there is a 10 level gap between polearms rank 16 -26, there needs top be an upgrade of the 16 polearm at 20-22) and different types of weapons (1 handed axes, spiked-maces, 2 handed swords).
    2) The action bar to be fixed and improved upon (AKA. look at WoWs or LOTROs). the one we have is not acceptable, and it stops work at random times so you actually have to click on it with the mouse to get it to start scroll through bars 2 and 3 again.
    1) A stealthing class, these are almost mandatory in modern day MMOs.....
    (0)

  6. #66
    Player

    Join Date
    Mar 2011
    Posts
    18
    1- Summoner
    2- More links to original, class and great final fantasy series... dont drop this away ..
    3- Class specialization (why conjurer is both BLM and WHM, separate them or take by the Talent trees idea in any other MMO to solve your issue)
    4- Less laggy interface.
    5-Airships like in FF11
    6-Big NMs and instances.
    7-Add useful orders like the following (/assist /re /follow /roll)
    8-BETTER story line cutscenes and things to do... (walking 10 sec to get into another cutscene is freaking annoying considering the 5 second pause the character makes before he goes into the cutscene)
    9- I would love to see the basic final fantasy elements in here... (Enemy skill usage [BLU], WHM BLM RDM SMN DRK LNC PLD WAR artifacts simply by specializing Conjurer, clear roles)
    10- Learn from your own FF1 to FF9, they are pretty good reference to know what to add to this game
    (0)

  7. #67
    Player
    MysteryG's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    43
    Character
    Vehrune Wolfram
    World
    Hyperion
    Main Class
    Conjurer Lv 30
    Here's my top 10. I wanted to have a balance of big and small things to work on. I also tried to be realistic, but I know a few of these are probably still out of the question. I do feel strongly about each and every one. I left out the wishes for more endgame / high level content because you need to have a strong base before you can add to the top of a tower.
    1) Auction House (Linked between all cities of course)
    2) Re-name of classes to traditional names
    3) Stamina Bar Gone (At least for casters)
    4) Removal of "Optimal Rank" gear
    5) Separate set of Point Allotment for each Class (When you switch, you don't have to wait hours to re-assign all your points)
    6) More quests/missions
    7) Split of Conjurer into Whm and Blm
    8) Dagger = Thief, not Gladiator
    9) Removal of the need to Stand up from the menu after sitting down
    10) Macros on main menu instead of buried in config.
    (0)
    "Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." (G. K. Chesterton)

  8. #68
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Ok, I'll take a stab at this.

    First and foremost, I want this game to be a FF game, and worthy of a title game. I don't want to see it just copy other MMOs.

    That being said:

    1. Definitely more content all around. And I know that will take time. Most MMO's revolve around leveling as the reward for playing. I would like to see content that has reason and reward without leveling, that perhaps even ones you must be a certain level to take part in. This could be key to having a very long lasting MMO. Use the levequests and the grinding for leveling, have other games and mini games for things other than leveling. I think the sidequests they started is a tiny babystep in this direction. The problem with them is, they are the same as the levequests, basically, and the reward isn't really worth it. If the reward was some of the harder to get crafting materials, that might not be bad. But I think rewards of certain skills would also be worthwhile in the future.

    2. To get more content more quickly, I wouldn't mind if they borrowed specific ideas from previous FF games, for the time being, just to get things started. For instance, the card game from FFVIII. I loved that game. Getting cards could be a reward, and people could play each other, with even a winner takes the best card option or something like. There could be rare cards with FF characters on them. Since they already have the levequests, having a card game won't seem too out of place.

    3. I don't think it would fit in the world they have set up, but I love the idea of having equipable magics like materia was in FFVII. They could be really expensive, or maybe also a quest reward. That would probably take a lot of scripting though.

    4. This is FF, and there is no epic looking sword? I do absolutely love the armor and the artistic style of the game, but the weapons are a bit lacking.

    5. There needs to be some more variety in the armor and weapons when it comes to stats. There's a little bit, but right now its more about getting what's close to your level than choosing for any real purpose. Bring in armors that have status ailment guards and power buffs like in the games.

    6. If there is a Cid somewhere, I apologize, but I haven't seen him. There must be a Cid! You can't have FF without Cid.

    7. Limit breaks. I really missed having those in FFXIII, although everyone did have one special move. Level cap should definitely have something at least nodding to it.

    8. Summons... (Where's Shiva?). On a limited, very costly basis, but there should be some. Again, would be a great side quest reward.

    9. Who needs a mog house? I want a mog pet! ^^

    10 and beyond. You can see where I'm going with this. I want things that make FF, well... FF. Take the best parts that make FF great, and put them in an MMO. I understand that there are limitations with world wide game servers. But I think some fashion of these things and more can be modified to fit into the game. Even though the FF games are solo console, they revolve around teams. Let us be those teams. Let us be more like Cloud or Auron or Tifa or whoever your favorite is. One reason I like conjurer so much, is because it's similiar to Aerith.
    (0)

  9. #69
    I love this thread!

    1.) Diversity of content - That is, as much as adding more, add more ways to do it!
    2.) Diversity of Crafting - See above, but specifically for crafting!
    3.) Classic FF Jobs as Advanced/Questable Jobs
    4.) Multi-tier quests - Like The Star Onion Brigade quests from 11!
    5.) Companies! - I don't know what they are! But I want them!
    6.) Better interaction with world - Target crystals/chairs/etc., to bring up menu!
    7.) Search features for grouping! LFG flag, please!
    8.) BOTH an AH and Market place! - Add "average price" (not last price) to markets, and include blind auctions with reserve price setting!
    9.) Better UI, Better UI, Better UI! - Better UI!
    10.) Class Specific Gear but NOT Rank Specific - With higher penalties to wearing higher level gear! (With current durability impact, it is actually better for me to craft with stuff 20 levels higher than me than it is for me to craft with gear at rank.)
    (0)

  10. #70
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    My top 10 Wanted:

    1. Company Housing / Content.
    2. Newly polished Battle system.
    3. Re-desiged classes, abilities / spell functions.
    4. BCNM / Instanced Battles.
    5. M A I L B O X.
    6. Free-roam / Placeholder NM's.
    7. Proof of that there's a Recipe for: Vintage Jester's Cap.
    8. More Main Story / Sidequest with cool Cutscenes.
    9. A small House in coerthas. [at position: (15,21) facing south-east.]
    10. More friends to play with >.<

    Top 3 things i dont want:

    1. Anyone messing with the current SP system. (it's in perfect working order)
    2. Some jackass riding my tail while he's being AFK. (let me blink & send that lazy / leechin mofo into nomans land)
    3. Anyone to mess around with the Coethas map's layout.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

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