Quote Originally Posted by MeowyWowie View Post
This. After figuring out the strategy for melee groups it has been very easy to defeat the ogre. I would argue that there is hardly any difference between the "easy mode" setup and any other, in terms of difficulty. People are just scared to try new things themselves.

"Omg Ogre was killed with ARC burn, it MUST be the easiest way cuz no one else has killed it any other way yet!!!"

Instead of

"Well you can kill it with an ARC party, but let's try and make a strategy for melee parties."

That's the problem. The fight is perfectly balanced for all classes, avoiding damage just happens to be one of ARC's strong points (it's part of the class..)
problem is, its strong suit is avoid damage AND dealing it. so why take another DD if they arent your friend, and you are picking your job?

it needs to be balanced, that may not mean making things easier, maybe it means more monsters with binds, teleports, or skills that put archers in some slight risk. maybe it means having ranged minions, or maybe it means lowering thier DD since they can avoid most damages.