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  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    you must of been lazy as hell in FFXI because if you made your own party you would have no problems.

    in FFXIV its harder to make a party because you cant ask anyone on the server they have to be in shout range or in your LS.

    people cried about stuff being too easy they up the difficulty now " they shouldent be doing this to us", what the hell you guys want to login and be lv50 then walk out side town and get everything complete in a instant. they need to make the game harder.

    it not the game is unbalenced its the systems are incomplete, read the letters & patch notes.
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  2. #2
    Player

    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    126
    Quote Originally Posted by indira View Post
    you must of been lazy as hell in FFXI because if you made your own party you would have no problems.

    in FFXIV its harder to make a party because you cant ask anyone on the server they have to be in shout range or in your LS.

    people cried about stuff being too easy they up the difficulty now " they shouldent be doing this to us", what the hell you guys want to login and be lv50 then walk out side town and get everything complete in a instant. they need to make the game harder.

    it not the game is unbalenced its the systems are incomplete, read the letters & patch notes.

    You must of not played early FFXI where melee were 100% useless in the entire endgame and LS's only rolled with rng's and blm's, why do they have such a hard time making balanced encounters? They should have put in an ability where its immune to magic/immune to arrows susceptible to melee dmg vice versa. That alone would have force people to bring more than the same 3 DD's on a consistent basis.
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    Last edited by Burn; 07-25-2011 at 09:23 AM.

  3. #3
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    You must of not played early FFXI where melee were 100% useless in the entire endgame and LS's only rolled with rng's and blm's, why do they have such a hard time making balanced encounters? They should have put in an ability where its immune to magic/immune to arrows susceptible to melee dmg vice versa. That alone would have force people to bring more than the same 3 DD's on a consistent basis.
    you must of frogot it wasnt a solo game it was ment to be hard as hell and use strategy to kill shit "magic burts" "SATA" for controling hate. it was a forced party game game. SE dosent make people be rng & blm the people make the mmo what it is not SE. mmo's change and you adapt or switch class or quit playing it really that simple.
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