I don't know. I kind of agree with you in that I am a little tired of throw away gear, and I do want some danger in the open world.

The throw away gear is something I know I'm just going to have to put up with. And I'm fine with that. The danger, I do hope that's added at some point.

I miss the way XI used to be, but that time of gaming is over. Can either move on and enjoy what we have now, or haunt the forums and try to make a change, but that will go nowhere.

Even before XIV 1.0 came out, XI was already looking into faster ways to travel. They already took all the HNMs and made them force pop. The devs of XI realized that, that time of gaming was gone, and moved XI forward. If they hadn't, it probably would have shut down along with XIV 1.0.

But XIV 1.0 was made. And it was, in some ways, more punishing and time consuming that XI ever was. That isn't what the majority players want any more. So don't blame the devs for the way things are. They are paying attention to what the majority wants, to be successful. Yoshi is clearly very passionate about ARR and games in general, and he does listen to the fans so long as it stays in balance with what he has in mind. And so far, I'd say his direction is successful.