Quote Originally Posted by Raikki View Post
You need 3 healers and a tank (from my experience, but maybe some people are really awesome and can do it with 2 healers). The 4 remaining slots can be anything really. It's not SE's fault if some raid organizer is misinformed or a jerk and won't accept melee DPS even though they work fine. Try learning the encounter before you cry that melee DPS doesn't work on it. By "try" I mean, go into it knowing it's possible and don't give up just because you can't faceroll it. It took us about a dozen failed encounters but we didn't have to resort to class stacking or terrain exploiting to beat it.
My complaint isnt directly at SE its how they balance things which makes a way that locks out people from them.

Example it took me ages to do the seed crystal fight for ACP in 11 because I only had DRG and SCH leveled at that time so no one wanted to invite me, everyone knew it can work with a melee DD in the group but I couldnt attack the crystal because I would get raped by aoes and other jobs were better at killing the clones because they could self heal better like blu so they were prefered.

This is how the community acts when every shout for somthing asks for arc con gld, yes there are other ways but they are less efficiant because of the AOEs, so people want to do things the most efficiant way.