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  1. #1
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Ughhh this again.....
    Why must everyone exiting insist on making a dramatic exit?

    https://www.youtube.com/watch?v=f1Hnv4nRsnA

    That cash shop for vanity is NO different from exclusive items that you get from buying certain versions of the game for extra cash. These same people raging, stayed.....
    So SE has to offer CDs, and a Collectors edition so those ppl will not whine? I dont see the Coeurl or Fat Choco mounts offered in game like the demands here...

    No ones world has crumbled just because they do not have access to those mounts, a Helm of Light, or a Cat Sith minion......
    The market has spoken (given the number of ppl who DO have those items and paid the EXTRA MONEY to have them)... and it doesnt care. So QQ more and quit over silly things that do not effect you unless you want it to.

    There is a very specific reason games go F2P..... And it is when the game cannot hold a profitable subscription model.... Not because it gives vanity items in cash shop.
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    Last edited by RoninDarkchild; 10-27-2014 at 10:59 AM.

  2. #2
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by RoninDarkchild View Post
    Ughhh this again.....
    Why must everyone exiting insist on making a dramatic exit?
    The question you SHOULD be asking is "Why do people (including myself) insist on bumping the thread and make it over 15 pages long?"
    (2)

  3. #3
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Snugglebutt View Post
    The point of leveling other classes to level cap is you help both the economy through gathering and crafting lower level items while leveling it (DoL/DoH) which benefits other players who did not cheat their way to level cap. Leveling a new class helps new players by also having someone to play with and do lower level dungeons and such when in the sense of DoW/DoM classes instead of lacking in people to play with or help along the way for those who didn't buy their max level characters.
    The price tag is too restrictive to make a difference on a large scale, thus the real impact for low level activities will be around zero. Actually I see that most people who'll use it comes from the crowd that already gave several other classes at 50 level, and this people usually have means just to skip everything you mentioned and go for "optimized" levelling route.
    I don't see it included now as game is still expanding, but at something like 5-6th anniversary, when playerbase is already stabilized - they'll probably add it.

    Quote Originally Posted by Snugglebutt View Post
    WoW has had a steady decrease in subscribers for a long time but the exodus was only hastened with P2W options such as buying level skip to 90. If SE added such an option to FF14 I would quit too, if they keep it pure vanity only items such as pets, mounts and such then I am fine with it. WoW is not an example that should be followed these days unless you to wish to do more damage than good upon this MMO, it is still hemorrhaging players at a very high rate. Do not repeat the same mistakes WoW made.
    WoW decline for most part have nothing to do with decisions that were made, it's just way too old already. MMO tends to have a major decline from its peak number on their 10th anniversary and there is not much to do to battle this. Games become old and people just get tired with the same game for many years.
    Most "successfull" MMO peaks out at their 5-6th year, be it WoW or Everquest/UO/FF11, and than gradually start declining.
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