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  1. #11
    Player
    Skeloton's Avatar
    Join Date
    May 2011
    Posts
    154
    Character
    Torvidna Melanna
    World
    Zodiark
    Main Class
    Thaumaturge Lv 16
    Quote Originally Posted by SuzakuCMX View Post
    I want a Mage /trollface.

    Anyways, it's not so much that you can't be a nuker as much as it is that CON is now the only class capable of AoE healing and they have the best raise spells.

    I still think they should've kept AoE heals on both classes but made it heal for less when toggled to AoE...
    What like in FF9 because I had a similar idea, like on a single person you could heal 500ish hp but on a group it goes down to 250 or less
    (0)
    'United we stand, Divided they fall'

  2. #12
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Skeloton View Post
    What like in FF9 because I had a similar idea, like on a single person you could heal 500ish hp but on a group it goes down to 250 or less
    That is how they should have done the heals... Something people suggested a long time ago along with increased MP and recast times for casting in AOE. but.... they chose the stupid route.
    (0)

  3. #13
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Bring on the manaburns.
    (1)

  4. #14
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Reika View Post
    Nukes are useless because it takes away from precious healing mp, which btw drains casters pretty fast now. Spells in general drain casters pretty fast now, there's not enuf MP in the pool to do both. Move nukes to a different job and now you have the MP to do what you're meant to do.
    No nukes are useless because they are woefully under powered in the traditional FF sense. Look at the 'ancient magics' like Flare. . .LOL. I'm sorry that some Conjurers feel like SE personally killed grandma, but we needed a better more defined healer class. Just like we need a better more defined nuking class (with actual effective nukes). Some players take it way to personally especially considering that 1) THM and CON were the most ambiguously defined classes in the game 2) HURRR 1.19 and 1.20 will continue to introduce more adjustments which will probably further define CON and THM.
    (0)

  5. #15
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Reika View Post
    Of course take 4-7 healers, because monsters dont have HP that need dropping right? Its not as simple as you think. Groups need X amount of tanks, Y amount of DD, and Z amount heals. Saying 'Just take another healer over the nuker' is the same as taking another healer over a lancer, marauder, gladiator, pugilist, and archer, because none of them can heal either.

    And seriously, An MMO/Final Fantasy without a nuker mage job? That doesn't and shouldn't exsist anywhere.
    If you have enough healers, why not let someone come as a nuker? If you don't have enough healers, why take a nuker/DD instead?
    (0)

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    43
    Hell, at least you're wanted for parties.

    If your class doesn't start with the letters, G, A, or C, you're not getting a party.
    (2)

  7. #17
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by AarosLunos View Post
    No nukes are useless because they are woefully under powered in the traditional FF sense. Look at the 'ancient magics' like Flare. . .LOL. I'm sorry that some Conjurers feel like SE personally killed grandma, but we needed a better more defined healer class. Just like we need a better more defined nuking class (with actual effective nukes). Some players take it way to personally especially considering that 1) THM and CON were the most ambiguously defined classes in the game 2) HURRR 1.19 and 1.20 will continue to introduce more adjustments which will probably further define CON and THM.
    Well that too lol. I dont know how they are going to fix Conj and thaum unless they move spells from one to the other. Giving conj ALL the aoe heals, ALL the highest revives, ALL the elemental nukes (even tho theyre weaksause), ALL the ailment cures, and ALL the main defensive buffs.... they need to triple conj's MP pool!

    The only thing i see happening is Thaum cross classing all but the conj-specifics so conj can heal and thaum can nuke. However as the OP mentioned, some Conj dont want to be bottlenecked as a healer. It is pretty unfair to them for them to do the spells like this.

    Quote Originally Posted by Sigtyr View Post
    Hell, at least you're wanted for parties.

    If your class doesn't start with the letters, G, A, or C, you're not getting a party.
    Something many were afraid would happen. It happened alot early on in FFXI. Dark Knights especially had no place in parties...

    Quote Originally Posted by Betelgeuzah View Post
    If you have enough healers, why not let someone come as a nuker? If you don't have enough healers, why take a nuker/DD instead?
    Because now, if you've been to the R50 Dungeon, people want MOAR conjs. MOAR AND MOAR. if you don't have at least 3 conj you have a bad party! Now you can only have 8 players in, 3 or more spots are taken by conj because of theyre do-too-much setup. Now who do we have to leave out? FFXI all over again, except with 2 extra party slots.
    (1)
    Last edited by Reika; 07-25-2011 at 03:16 AM.

  8. #18
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Reika View Post
    Well that too lol. I dont know how they are going to fix Conj and thaum unless they move spells from one to the other. Giving conj ALL the aoe heals, ALL the highest revives, ALL the elemental nukes (even tho theyre weaksause), ALL the ailment cures, and ALL the main defensive buffs.... they need to triple conj's MP pool!

    The only thing i see happening is Thaum cross classing all but the conj-specifics so conj can heal and thaum can nuke. However as the OP mentioned, some Conj dont want to be bottlenecked as a healer. It is pretty unfair to them for them to do the spells like this.
    Well I'm sure if they do something to balance out the elemental spells both THM and CONs would bitch anyways as well. No matter what SE does someone will still 'insist' on posting like SE personally intended harm. Also people forget that there are missing classes from the game and they will be released eventually. Some being mage classes. It would be much easier to bring balance to DoM with a hybrid healer, hybrid nuker and hybrid debuffer classes.
    (0)

  9. #19
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    No one wants me to nuke though, they want me to heal. I think that's unfair. I don't tell them how to play, why should they tell me? I am wondering how long must I wait till I can partake in the damage dealing.

    Seems like 1.19, but it could also be in 1.20 as well considering that's when they want the advanced roles out by then. For all I know they could do the same thing in patch 1.19 but with the nuke spells. Make all the nukes spells cost quadruple amount and possible make the Black Mage advanced role make it cost less. ...oh that will be a glourious day when it takes 100 mp to cast a Fire II.

    So yeah I know I have to wait. Probably not going to be able to enter the dungeon till they re work the stats. I don't get why those weren't done first. ; ; Just gonna have to do my crafting leves for the day and logout.
    Mages are still capable of doing pretty good damage, and the debuffs are pretty useful as well on tough fights. Are people telling you you have to only heal during Darkhold or are they just looking for healers (which you don't want to do). There is no reason that a CON/THM can't be in a DPS role during Darkhold, however with that in mind groups need healers and that role is in much more demand probably.

    Two entirely different situations the way I see it. Form your own group and load it with 2 or even 3 other mages to heal, then you can DPS. However I'd be wary of grouping with any mage who absolutely refused to heal 100% of the time no matter what, just like in XI. I mean even BLM's were called on to heal in emergencies.

    I'd also be wary to group with a melee DPS who refused to equip self cure/sacrifice or second wind to help with their own health.
    (1)

  10. #20
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    No one wants me to nuke though, they want me to heal. I think that's unfair. I don't tell them how to play, why should they tell me? I am wondering how long must I wait till I can partake in the damage dealing.

    Seems like 1.19, but it could also be in 1.20 as well considering that's when they want the advanced roles out by then. For all I know they could do the same thing in patch 1.19 but with the nuke spells. Make all the nukes spells cost quadruple amount and possible make the Black Mage advanced role make it cost less. ...oh that will be a glourious day when it takes 100 mp to cast a Fire II.

    So yeah I know I have to wait. Probably not going to be able to enter the dungeon till they re work the stats. I don't get why those weren't done first. ; ; Just gonna have to do my crafting leves for the day and logout.
    Maybe it might have something to do with the fact that your Conj is the ONLY job that now has AOE cures... Idk if you had that I might want you to heal as well. Also might have something to do with the fact that the Ogre in the R50 Dungeon is also extremely resistant to any type of Nuke or DOT. So yeah MP is more efficient when you heal. There are certain areas of the dungeon where you have to nuke rather then heal, if your parties are ignoring them then well frankly get new parties.

    Sleep Cure and Nuke is what I do on my Conj, your party just has to know wtf is up.
    (1)

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