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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Balipu View Post
    What? Did you do a thread like this in every subforum?
    Renowned orders like the dragoons and the monks don't want to talk to novices who can barely hold a weapon. Get over it.
    Wanna now why the class system stays? A new class will come next week. SE won't add to a system that will disappear in the forseeable future.
    To be fair it's possible, in 1.0 they spent 3-6 months making gear for 1.0 even though they wouldn't use any of those resources once 2.0 hit, so it's not hard to consider that while we have Rogue/NIN now that comes 3.0 they won't change the class system.

    The reason why it wouldn't change now with the release of a new class is two reason, it's patch 2.4 and patch 3.0 won't hit til spring 2015, that's still a 5-6 months away nearly half a year. So with the time in between and if expansions work anything like XI another group is currently working on the expansion.

    For a little info with XI the expansion packs were done by different teams, when one dev group was working on the game another group worked on making the expansion pack and then they switched places when the expansion hit, the other group would make the expansion pack and the group who made the expansion pack would patch the updates for that content which they worked on.

    If 14 has the same group split then those working on 3.0 might have also been working on a system to revamp the class system however it's something that wouldn't be done til 3.0 hits which means that they could either not release ROG/NIN til 3.0 or release it with their current system in mind and then revamp it come 2015.

    Heck look at WoW for example, how many times have they changed their systems, the way skill trees worked, the implementation of becoming stronger etc etc. MMOs are a very flexible design so what we see now can drastically change in 6 months. But like all things it takes time to produce it and because it takes time the devs have to consider is it better to just scrap ROG/NIN for what it is or release it now and make said changes come 3.0.
    (1)

  2. #2
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Airget View Post
    Heck look at WoW for example, how many times have they changed their systems, the way skill trees worked, the implementation of becoming stronger etc etc. MMOs are a very flexible design so what we see now can drastically change in 6 months. But like all things it takes time to produce it and because it takes time the devs have to consider is it better to just scrap ROG/NIN for what it is or release it now and make said changes come 3.0.
    Yes it changed every x-pack. And everyone except for Metzen hates the current one. It's a sure sign that wow is indeed dying that they can't create a progression system (the very essence of MMORPGs) that survives for more than a year. I love the fealing of progressing from a simple lancer into an effin dragoon. Or from a lowly pugilist into a monk.
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