Did they say exactly what they nerfed?
Did they say exactly what they nerfed?
You are comparing nerfing Coil to being shot! Your self entitled whine is bad enough but that comparison is just in horrible taste.Coils Should never get nerfed because then you shoot everyone single player in the head with a .50 cal. The fact is Coils is ENDGAME not story, even though it still has background. If you can't clear coils you shouldn't deserve to get a nerfed version as a lot of players have been there and struggled with the real thing for months b4 they got clears. Even in XI they never went easy on ENDGAME stuff.
XI they never went easy... I currently remember an 18 hour fight....the one where people became physically ill...and after those 18 hours....still didn't beat the boss?Coils Should never get nerfed because then you shoot everyone single player in the head with a .50 cal. The fact is Coils is ENDGAME not story, even though it still has background. If you can't clear coils you shouldn't deserve to get a nerfed version as a lot of players have been there and struggled with the real thing for months b4 they got clears. Even in XI they never went easy on ENDGAME stuff.
Surely Pandemonium Warden, Absolute Virtue and Jailer of Love would love to say hi.
They have't discussed it in full detail. One thing that they mentioned was that being hit while stoned in T7 would no longer kill you but severely damage you. Prior to knowing exactly what will change though, we're probably going to have to wait till its actually patched in.
Wasn't Crystal Tower implemented for casual players like yourself?
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
The concept of Crystal Tower as a casual raid does not work as long as the game provides no match making.
I for one will simply blaze through it in iLvL 110 gear, and with me many others. We're not there to make it fun or exciting for more casual oriented players. Just like many we're just there for a weekly piece of loot. As players are simply piled up like that, it turns into little more than a zerg fest.
Crystal Tower did not become engaging till the release of ST. At that point the zerg went out of it, and people actually had to start communicating more often as they only just made the gear cut. Many are less familiar with tactics. Etcetera.
ST will have to wait till 2.5 to get the same feeling.
So if SE's intention was to create a fun yet engaging experience for the more casual players with raids like CT and ST.... well then they failed imo. As all what's been created is a zerg fest at release.
I think most of the people that are against the nerf is not that they think the nerf is bad but think that is too soon. Coil still relevant for gear. All the people crying that they just want to see the story should also wait until gear is not relevant
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