


Nerf is not the same as echo buff. SE does *not* allow an unnerfed version.
...you haven't been trying to learn it without DF (assumption on my part)? That's pretty lazy.
Use the level appropriate gear then. Do titan HM in darklight or worse gear. You don't need the old stuff preserved exactly to be equivalent. Different is not wrong or bad. It is just different.
In any case, the desire for nostalgia and doing things like it was, is NOT a valid reason to block accessibility to players trying to catch-up. The starting line has moved, and it is a new race, and people need to have a reasonable chance at lining up at the new starting line, soon to be final coil.
Last edited by NyarukoW; 10-24-2014 at 01:36 AM.


Yes - that was back during the Tanaka era, the dark ages lol. FFXI NOW is a much better experience, they have difficulty setting in place so you can choose to go for easy, normal, hard and very hard mode. The reward drop rate goes up as the difficulty goes up, very fair and balanced risk ratio. Delve, also a raid content, has options where you can go with 6 players, or 12, or 18 (or any numbers in between, say 8, or 10 etc). The Boss HP goes up for every player you added.
The 6 person set up is actually more difficult since you have very little room for error and everyone needs to bring their A game. If there is one thing FF14 should copy from FFXI, this would be it. Not surprisingly, Matsui used to work on FF14 Version 2. It's time to bring that man back or at least get him to collaborate again. Yoshi may be the star, but lets not forget Matsui who did so much to revamp FFXI in a year and put forth so much content that Tanaka never will.

Did they say exactly what they nerfed?
They have't discussed it in full detail. One thing that they mentioned was that being hit while stoned in T7 would no longer kill you but severely damage you. Prior to knowing exactly what will change though, we're probably going to have to wait till its actually patched in.
Lol I can see it now...They have't discussed it in full detail. One thing that they mentioned was that being hit while stoned in T7 would no longer kill you but severely damage you. Prior to knowing exactly what will change though, we're probably going to have to wait till its actually patched in.
"Hey guys, remember how you had to be careful to not hit anyone with your petrify thingy before 2.4? well they changed it now. it doesnt kill anyone so just point it at the raunud and we should be good to go."
Of course the raiders wont even bother doing second coil again if its that easy and boring as sin.
Idk. Both Titan HM and 1st Coil were pretty hard back when you only had i70 gear, people new to the fights, and no echo. I'm not sure when you tried Titan HM but 1st coil is a cakewalk until you get to T5.
Last edited by Coatl; 10-23-2014 at 12:07 AM.




You are comparing nerfing Coil to being shot! Your self entitled whine is bad enough but that comparison is just in horrible taste.Coils Should never get nerfed because then you shoot everyone single player in the head with a .50 cal. The fact is Coils is ENDGAME not story, even though it still has background. If you can't clear coils you shouldn't deserve to get a nerfed version as a lot of players have been there and struggled with the real thing for months b4 they got clears. Even in XI they never went easy on ENDGAME stuff.

Wasn't Crystal Tower implemented for casual players like yourself?


Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
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