I have nothing against this, honestly. It's bonus myth on top of the rewards, so it's pretty nice to have. It's pretty helpful as well to know if anyone is new and need explanations on the dungeon or fight. I'm just happy to help out on occasion. So, I disagree with removing it. How else would I know if anyone needs any help?


Quote Originally Posted by Sho86 View Post
So the player already knows the entire fight but because the last group couldn't officially finish it, your still branded as someone who has no clue and would be nothing but dead weight.
Then say something. Communication is the key. If you were confident in your ability to beat the fight, then by all means talk to the party leader about it. Whether or not they decide to accept you is up to them and you'd rather not want to join those who decline. Personally, I'd prefer have people that actually tell me if they had the experience and wanted to join for the kill rather than those who just sneak in and not saying a word.

Quote Originally Posted by Sho86 View Post
The biggest joke I've seen too is I finally get myself comfortable with some content and join "pro" parties and they are the ones dying every 2 seconds because of 'lag' or something.
Are you sure that those "pro" people are living up to their claims? It all comes down to whether they lied to you or not. The disparity between the community is divided by a web of lies. The more people lie, the more chances of other people not trusting anyone else they don't know. Thus, end-game players are less likely to trust other people (and the reason why they don't like the 100 Myth message), and this leads to people lying their way into their parties even more, and the cycle repeats itself. This is why communication is the key!