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  1. #1
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    I would agree with the change. There have been many times I join a DF group, learn the script of the fight, but die on the last phase. So the player already knows the entire fight but because the last group couldn't officially finish it, your still branded as someone who has no clue and would be nothing but dead weight. The biggest joke I've seen too is I finally get myself comfortable with some content and join "pro" parties and they are the ones dying every 2 seconds because of 'lag' or something.
    (0)

  2. #2
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    I have nothing against this, honestly. It's bonus myth on top of the rewards, so it's pretty nice to have. It's pretty helpful as well to know if anyone is new and need explanations on the dungeon or fight. I'm just happy to help out on occasion. So, I disagree with removing it. How else would I know if anyone needs any help?


    Quote Originally Posted by Sho86 View Post
    So the player already knows the entire fight but because the last group couldn't officially finish it, your still branded as someone who has no clue and would be nothing but dead weight.
    Then say something. Communication is the key. If you were confident in your ability to beat the fight, then by all means talk to the party leader about it. Whether or not they decide to accept you is up to them and you'd rather not want to join those who decline. Personally, I'd prefer have people that actually tell me if they had the experience and wanted to join for the kill rather than those who just sneak in and not saying a word.

    Quote Originally Posted by Sho86 View Post
    The biggest joke I've seen too is I finally get myself comfortable with some content and join "pro" parties and they are the ones dying every 2 seconds because of 'lag' or something.
    Are you sure that those "pro" people are living up to their claims? It all comes down to whether they lied to you or not. The disparity between the community is divided by a web of lies. The more people lie, the more chances of other people not trusting anyone else they don't know. Thus, end-game players are less likely to trust other people (and the reason why they don't like the 100 Myth message), and this leads to people lying their way into their parties even more, and the cycle repeats itself. This is why communication is the key!
    (3)

  3. #3
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90

    The incentive is too weak.

    I personally don't really care for 100 myth. You are not doing these fights for Myth, you want the loot at the end.

    One thing that would absolutely give most people the incentive to teach or take on someone that has not cleared would be to have this bonus of 100 myth(soldiery in 2.4 most likely) replaced with "greatly increased drop rate of items" such as mounts, mirrors, Ramuh weapons those items that don't drop 100% of the time and also the craft items for bardings and furnishings.

    Also for fights that do not have additional loot that don't always drop, like Coil for example. For Coil you could have the chance for additional armor drops from chests.

    This is such a simple solution and it's only a "chance" you can't exploit it and most of all, everyone will want the bonus that the person that hasn't cleared gives you.
    (8)

  4. #4
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Riko_Futatabi View Post
    I personally don't really care for 100 myth. You are not doing these fights for Myth, you want the loot at the end.

    ...

    This is such a simple solution and it's only a "chance" you can't exploit it and most of all, everyone will want the bonus that the person that hasn't cleared gives you.
    This is really the reason. If you want Myth, you'll probably go out and do a few hunts. Even Soldiery wouldn't be a good enough offer, because that can be done through the same means. The incentive needs to be something that is valuable for players to accept it. Otherwise, it's just a means of discrimination.
    (1)

  5. #5
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Riko_Futatabi View Post

    Also for fights that do not have additional loot that don't always drop, like Coil for example. For Coil you could have the chance for additional armor drops from chests.

    This is such a simple solution and it's only a "chance" you can't exploit it and most of all, everyone will want the bonus that the person that hasn't cleared gives you.
    From a Coil perspective this would promote selling your 8th static slot for the extra armor if you're capable of 7-manning lol
    (0)

  6. #6
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AdamFyi View Post
    This is why communication is the key!
    Yes, communication is key, in a community that accepts it. In this game, you could be the best player out there (an extreme example) yet have that 100 myth tagged when you come in; they'll ask'n'boot without a care. Words have no weight with general community in this game, only whats shown, and whats shown is 100 myth noob status with nothing else. Unless they put in extreme technicalities like 'Phases reached 3/4' etc, it will always be either 'noob' or 'pro'.

    As for my 'pro' example earlier, clearly they did not live up to their claims, hence my point. They expect the best, not always because they are great players themselves, but in truth looking to be carried in their own way. I've long stopped running with groups outside my FC when it comes to "hard" content, since it really is nothing but toxic hate flying every which way. In my FC runs we have plenty of people new to fights and after a couple wipes they end up doing better than most of the previous PF/Shout groups.

    In short what I'm trying to say is be it your a true newbie to the fight or semi-experienced with it, it comes down to the player. Being branded by the game and shoved into a lot your not actually with is why things heat up. Oh, not to mention if your a person that plays alts, your down right screwed too.
    (0)

  7. #7
    Player
    Sammich's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Silas Silvertongue
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sho86 View Post
    In this game, you could be the best player out there (an extreme example) yet have that 100 myth tagged when you come in; they'll ask'n'boot without a care.
    Seriously? I know on my server that this might happen with PF "farm" parties, but most raid parties will at least try someone who knows all the mechanics but just hasn't cinched a clear yet. Just need to be honest about how far you've been so that they can make an informed decision and obviously be prepared to leave if you seem to be causing wipes.

    I guess, since that's the community attitude that I've experience, I really don't see a problem with the 100 Myth message. It's really sad to hear that people are treating each other that way
    (1)

  8. #8
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sho86 View Post
    Snip
    Even new players without any experience can be toxic to the community. It's based to perspective. In most cases, if a person does not like you because of the notification popping up, it's because you did something that you shouldn't have in the first place. For example, joining a farming party without any prior notice. These parties don't expect perfection, rather, they just want to get their loot. You can say that the current loot system can be the cause of it, but that is best left for another discussion.

    However, I'd rather they keep this notification. New players tend to stay quiet when they're new to a dungeon - either they are shy or don't have a keyboard. I'm willing enough to help anyone I meet through the DF, because they deserve the kindness without the worry of messing up. I don't expect anything in return. I'm just glad to help in any way I can.
    (2)

  9. #9
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AdamFyi View Post
    Even new players without any experience can be toxic to the community.
    Yes, those be the "noobs" that just like to cause destruction and trolls, not the point I'm making.

    Quote Originally Posted by AdamFyi View Post
    In most cases, if a person does not like you because of the notification popping up, it's because you did something that you shouldn't have in the first place. For example, joining a farming party without any prior notice.
    Again, my point proves in your response. Its either 'noob' or 'pro'. No regard for those who got the boss through all phases, or done it before on a main character. People in farming parties want what? Loot, and to get that, you need to clear. People who want clears need that too, imagine that. I'm not arguing the trolls and completely clueless do not belong there. I'm talking about those who have done the fight and know the mechanics, yet have had bad luck with parties who are clueless.

    Quote Originally Posted by AdamFyi View Post
    These parties don't expect perfection
    Right.... In the off chance a 100 myth player is allowed to stay, its always with the warning "don't mess up" and 1 death can lead to a frothy rage by others who die as well, yet theirs are ignored at that point cause they have that golden clear already. Even in the event of not a single person has that tag, they go ballistic on each other when a wipe happens.

    Quote Originally Posted by AdamFyi View Post
    I'm willing enough to help anyone I meet through the DF
    So am I, and a handful of other people on this game. Largely though people rather rage or boot, sometimes even just leave themselves without even considering the situation. That is why new players learn to be quiet, because each run (even outside farming parties) is like walking on eggshells not knowing when someone is gonna blow up for something trivial. I see a lot more "I'm the new guy here" in Sastasha than say Stone Vigil Hard when the message pops.

    In any case I've had my fill of the forums, I've made my point and I can't word any other way by now. Yet the only response is always a 'black and white' viewpoint with some rose tint glasses on the side. IE: 'You don't belong in this content cause 100myth tag so you must be crap , but oh, I'll help you in this other content - cause I like to be helpful and open-minded like that.' /facepalm
    (0)

  10. #10
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sho86 View Post
    In any case I've had my fill of the forums, I've made my point and I can't word any other way by now. Yet the only response is always a 'black and white' viewpoint with some rose tint glasses on the side. IE: 'You don't belong in this content cause 100myth tag so you must be crap , but oh, I'll help you in this other content - cause I like to be helpful and open-minded like that.' /facepalm
    Your response looks quite one-sided, to be honest. I don't condone the use of the notification to harass other people, but in the least, people should be smart enough to figure this out themselves. The notification is by no means a way to tell of the skill level of the person, but a lot of people seem to think otherwise. Nobody is excluding you from content because of the notification. You are excluding yourself by not doing anything about it. This is what most players seem to be missing; Initiative.
    (0)