


There shouldn't be a story behind Coil. Then there is no reason to have Coil lite. Here's to hoping they don't make the same mistake in 3.0 and thus saving us the trouble of all these threads popping up again and again..and again.There is more to this than just elitism or learning a fight. Is it really so bad to make a story-line only version with no rewards? I'd like to know the REAL reason why some of these people are so against letting new players or casual players SEE the story too, even if there is no other reward for doing it. They don't seem to care if someone gets the lvl 20 Ifrit story mode done, so why would they care if someone were to get a Coil-story mode done?
Except the problem is that there IS a story behind them. A rather massive one given how they explaned the change between 1.0 and 2.0. That simple fact means that for Coil there SHOULD be some Story version that players can do to see the story unfold. Locking it behind high level raiding is wrong. *Disclaimer* I am on T9 myself right now, so don't think this is me wanting a handout because I can't beat Twin.
Take away the story from future raids and they will find something else to complain about. Like not receiving equal Ilevel gear by doing some roulettes to cap weekly.
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