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  1. #611
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by dvoraen View Post
    then unrestrict Bane and call it a day.
    Unless they do a blanket DoT nerf, this would make Summoner AoE basically overpowered. Black Mage AoE is good at burst, SMN AoE would be good at killing everything with more efficiency. Summoner isn't supposed to be able to compete with Black Mage for AoE potential, so I greatly disagree with this (along with the Ruinra buff).

    Garuda-Egi Bonus: 10% chance to increase the duration of your damage over time spells by 6 seconds.
    If this was the case, there would be 0 places in the game where you would use any other Egi. Not a single one.
    (4)
    Last edited by Exstal; 10-15-2014 at 09:28 AM.

  2. #612
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Exstal View Post
    .
    Yeah sorry but I have to agree with Exstal, the only way you could remove the bane restriction would be 'baned' dots were nerfed via a trait or something.

    However it would be nice if they introduced ruinga, I mean we can use blizzard 2 but meh xD
    Egi bonus would be good but can't be anything to with DOTs passively, would be OP, maybe a bonus more in line with Titan egi bolsters your def very slightly like MNK fists.
    Would also be good if titan Egi could get a provoke, or a way to entrust your aggro to an egi.
    (0)

  3. #613
    Player
    dvoraen's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Jaen Mandar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Exstal View Post
    Unless they do a blanket DoT nerf, this would make Summoner AoE basically overpowered. Black Mage AoE is good at burst, SMN AoE would be good at killing everything with more efficiency. Summoner isn't supposed to be able to compete with Black Mage for AoE potential, so I greatly disagree with this (along with the Ruinra buff).



    If this was the case, there would be 0 places in the game where you would use any other Egi. Not a single one.
    Hypothetically speaking, having only Bio and Miasma spread via Bane (see above about Bio II damage -> Ruin) wouldn't be super overpowered (75 potency, compare to base Ring of Thorns, Rockbreaker, Fire II, and so on), especially if Ruin II had a cast time attached to it before becoming AE. If anything, you could argue BLM AE is way overpowered because of the ability to quad-Flare.

    The "egi bonus" thing was an example of what they could do, not a request. If anything, I'd move the DoT extension effect to Tri-disaster as a % chance of happening.
    (0)
    Last edited by dvoraen; 10-16-2014 at 04:55 AM.

  4. #614
    Player
    FriendlyUncle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    123
    Character
    Geneis Arcais
    World
    Moogle
    Main Class
    Marauder Lv 60
    Short answer, no. Do you have any idea how much time and money it would take to redesign and re balance a single class from being DoT based to Pet just because people don't think it's iconic. Class names, some spells, LB names, and cameo appearances are all that is a throw back to FF. BLM has abilities it didn't have have previous games and is missing some that were iconic to it in other games, oh well. It does its role. I cast spells and do damage.

    They start a redesign on summoner, be prepared to see content development take a huge nose dive as resources are allocated away from content teams and teams working on the expansion to be pulled away all to make summoner sit there and summon a new pet every 30 seconds for whatever reason everyone thinks it will be so interesting.

    It's been a year. Let it go. SE has more important things on its plate like trying to get a surplus of content out so they don't have to make everything else in the game a mind numbing RNG grind so players have something to do til they can get the next batch of mind numbing RNG grind content into the game. I'd much rather them work on interesting and rewarding content than redesign a single class because people think it isn't nostalgic enough. Grinding Atma, Two-star nodes, materia, Zodiac Brave trials, etc isn't fun. Or rewarding. It is tedious.
    (0)
    Last edited by FriendlyUncle; 10-16-2014 at 05:58 AM. Reason: le post limit

  5. #615
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by dvoraen View Post
    Hypothetically speaking, having only Bio and Miasma spread via Bane (see above about Bio II damage -> Ruin) wouldn't be super overpowered (75 potency, compare to base Ring of Thorns, Rockbreaker, Fire II, and so on), especially if Ruin II had a cast time attached to it before becoming AE. If anything, you could argue BLM AE is way overpowered because of the ability to quad-Flare.

    The "egi bonus" thing was an example of what they could do, not a request. If anything, I'd move the DoT extension effect to Tri-disaster as a % chance of happening.
    Removing Biora is one thing but that basically means SMN AoE gets nerfed in fights where there are less than 4 enemies, and pretty strong in 6+ (compared to now). I'm not entirely sure how to make it not imbalanced because I'm not keen myself to work on the ways to increase SMN "feel" while not breaking the strength it currently has.

    My personal gripe about SMN is two things;
    1) Enkindle is a sad move. It does some decent damage but it's pretty lackluster skill. It's not as cool as Flare, or even Freeze. Something swept under the rug.
    2) Garuda for almost everything is stupid

    If SE can fix this, I believe SMN will be in a good spot. Then there are other QoL changes but I don't really care about those, it's what other people want.
    (0)

  6. #616
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by dvoraen View Post
    Hypothetically speaking, having only Bio and Miasma spread via Bane (see above about Bio II damage -> Ruin) wouldn't be super overpowered (75 potency, compare to base Ring of Thorns, Rockbreaker, Fire II, and so on), especially if Ruin II had a cast time attached to it before becoming AE. If anything, you could argue BLM AE is way overpowered because of the ability to quad-Flare.

    The "egi bonus" thing was an example of what they could do, not a request. If anything, I'd move the DoT extension effect to Tri-disaster as a % chance of happening.
    Then your solution solves nothing really in term of AoE and actually makes it worse as we would become weaker with 4 mobs (magic number for optimal AoE damage for Summoner) and we would only be good at 6+ mobs were Black Mage would win anyway (which I agree with you, they are too strong as of right now with the best potential single target, extremely high AoE and unlimited resources).

    The things they have to change for summoners are (in my opinion):

    • Better MP regeneration/Hefty MP cost reduction on spells due to the starvation of MP when doing our optimal damage output (Hello Ruin II between every off GCD).
    • Removal of Contagion from Garuda and give it to the Summoner. This has to happen else if they just remove it without giving it to us, the first suggestion becomes a critical need.
    • Making Tri-Disaster something else than ability to which there are less occasions to use it than the number reference in its name.
    • Rebalance of Enkindle because as it stands right now, the power doesn't justify its cooldown. In my opinion, the best thing they could do is cut the damage by 20% but drop its cooldown to 2 minutes to be in sync with a Spur.
    (2)
    Last edited by Dwill; 10-16-2014 at 07:32 AM.

  7. #617
    Player
    Iamapathy's Avatar
    Join Date
    Oct 2014
    Posts
    18
    Character
    Gon Freecss
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Well I admit that I dont have enough time at hand to come up with a concept to support my idea of pet based summoner, and not enough time to follow up this thread as much either. Simply looking at my post count I only came here to raise my voice as a Summoner player who is facing issues with the current playstyle of summon, issues which are unarguably agreed upon by (I am not going to say majority if that made some of you folks angry about) many players in this thread or in game.

    Now that I have stated my vote and clarified the end result that I believe summoner players are hoping for, this leaves the rest to proactive players or game developers decide the rest. If I have got too uncomfortable with the current summoner I can simply just quit the game as I have done most of what I can do with the given free time of a game.

    Peace
    (0)

  8. #618
    Player
    Adamantium's Avatar
    Join Date
    Oct 2013
    Posts
    57
    Character
    Adamant Ackerman
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Dwill View Post
    ...Black Mage would win anyway (which I agree with you, they are too strong as of right now with the best potential single target, extremely high AoE and unlimited resources).
    I mean, I guess if you're playing with bad Dragoons and Monks.
    (0)

  9. #619
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Adamantium View Post
    I mean, I guess if you're playing with bad Dragoons and Monks.
    Keyword is potential. I've seen two jobs break 500 which is Monk and Black Mage. If Dragoons can, then by all mean show me a picture of one doing it and I'll gladly edit my comment.
    (0)
    Last edited by Dwill; 10-16-2014 at 09:44 AM.

  10. #620
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Iamapathy View Post
    Well I admit that I dont have enough time at hand to come up with a concept to support my idea of pet based summoner, and not enough time to follow up this thread as much either. Simply looking at my post count I only came here to raise my voice as a Summoner player who is facing issues with the current playstyle of summon, issues which are unarguably agreed upon by (I am not going to say majority if that made some of you folks angry about) many players in this thread or in game.

    Now that I have stated my vote and clarified the end result that I believe summoner players are hoping for, this leaves the rest to proactive players or game developers decide the rest. If I have got too uncomfortable with the current summoner I can simply just quit t

    Peace
    You\\'re either trolling or naive if you think anything will come of a single 60 page post on one class. Seriously, arguing about the classes on the forums is all a part of being an mmo player.
    (0)

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