Yes it does hurt to not use one element in your rotation. Fire > Fire > Fire > PROC (Fire 3) ~ you get the idea.... so let's leave fire out of my rotation for this ifrit... oh wait.
If they assign elements to melee attacks then it will mess up the entire game and require a full overhaul of every job. Elements aren't going to come back in terms of boss weakness any time soon. IF it did it would be "fake" elemental damage. Something akin to how blm handles fire now or how "Fist of Fire" gives attack bonus (not fire elemental bonus).
The supporters of elemental damage need to understand that SE is not going to go back and re-develop something that isn't broken. As a modder I understand this, making one change to a job takes a lot of re-work/re-balance; which is not worth doing in this situation. They don't need elemental damage to exist, they can simply make the lore say something like: "Manipulate the mana to take the shape of _____."



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