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  1. #28
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nemmar View Post
    the global cooldown at 2.5 seconds is just too long.
    I completely agree and it makes playing DPS casters a total snoozefest.

    I might be biased though, because I main a haste capped shadow priest in WoW that runs around with <1s GCDs esp during bloodlust.

    Quote Originally Posted by Chiramu View Post
    WoW's combat is clusterfuck. I don't want to see FFXIV combat turned into that... FFXIV is a lot more skill-based because you have to know what abilities to use at what time, healing with the 2.5 second GCD is a lot better than WoW healing. I prefer to challenge myself than to spam mindlessly.
    Yeah, because having 2.5s to think about what button to push next surely sounds challenging. (albeit I do agree that you feel that long ass GCD a lot less when you heal as opposed to DPS)

    WoWs healing is a "spammy clusterfuck" yes, but not because of the GCD but because of the design of healing. In FFXIV you have the good old triage model. In WoW you have to react far more quickly and it usually is the correct choice to just spam AE in order to push group HP up before the next unavoidable grp damage kicks in because mana is not a concern if you are raid geared.
    Sunwell was the worst offender. Once missed GCD -> wipe.

    Blizzard promised to change that with every expansion but usually they fail to do so.

    I like combat the way it is, thank you. The only thing I want is animation locks to go away (jumps and lb come to my mind)
    I used LB once in an emergency.... and died while yelling at my screen why the F I can't move.
    Animation lock is THE SINGLE MOST RETARDED THING EVER and commonly found in asian MMOs.
    Aion was extreme... ugh.. I don't even want to remember that. >.<

    @DEVs: I know animations are nice and all... but hear this: I DON'T GIVE A SHIT about them when I am in combat! I need to be in control of my character 100% of the time. If I want to move mid animation because "a funky circle appeared!" I MUST BE ABLE TO MOVE no matter how the animation transition looks.
    (3)
    Last edited by Granyala; 10-14-2014 at 05:43 PM.