Still not sure why people are so ardently opposed to making the worst designed, least beneficial step in the whole relic chain less of a slog.
Still not sure why people are so ardently opposed to making the worst designed, least beneficial step in the whole relic chain less of a slog.
You may not like it, but it is not poorly designed. It fulfills the purpose it was intended to perfectly, which was to get people doing FATEs.
I'm willing to say that there is a distinct difference between something fulfilling it's intended function and something being well designed. In the case of the Atma grind, you are absolutely right. It fulfills its intended function of getting people to do a thing that the development team has even acknowledged that a lot of people dislike having linked to progress. The bad design kicks in when you realize that there is no hard upper limit on the number of FATEs you will have to do to get even one Atma, let alone all twelve. It makes little sense at this point not to relax the grind for this stage, and this stage only. The other stages are fine and serve very nicely as a long term goal with actual, trackable progress. But you still have the Atma grind, and the very concept of a potentially (though I will allow highly improbably) endless grind just to get to the entry level of the upgrade chain is kind of unattractive.
Hell, if nothing else it'll get people over this hurdle so they can stop moaning about it and start moaning about the Animus books.
Tome grinding and following some vague, only tangentially related steps from a book for a few stat points on my weapon every week is something I can get behind. Unfortunately I happen to agree with a whole lot of people that the Atma portion is just plain not enjoyable vOv
Too bad. Suck it up and do it like everyone else had and has to. I'm still doing Atma for other jobs but you don't see me coming here and crying like an entitled child hoping to get their way.Tome grinding and following some vague, only tangentially related steps from a book for a few stat points on my weapon every week is something I can get behind. Unfortunately I happen to agree with a whole lot of people that the Atma portion is just plain not enjoyable vOv
Thank you for the unprompted insult. You seem like an extremely pleasant person with whom I would enjoy associating.
my biggest gripe with atma is that the only source for it is fates, i wouldnt mind RNG if i could get atmas from various stuff like duty roulettes, Hardmode primals, EX primals, hard dungeon and expert dungeon. Fates get after a while so dull, so it would be nice to spice it up a bit.
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