Si si, ça m'avait choqué aussi d'ailleurs, il lui ressemble beaucoup, après à voir car dans FF XII il ressemblait à un cocon
http://www.ffdream.com/ff12-eons.html
New Storyline Added
** Story to be focused on Shiva.
** Shiva is much different than other Primals before her. (Letter LIVE TGS; 09/21/2014)
Shiva Hard (Story) Mode ** Akh Afah Amphiteathre to be the battle arena for Shiva fight.
** Shiva to be a primal of a beast tribe no one has ever seen before. (Knowledge of cancellation since 06/17/2014; Gamer Escape)
*Akh Afah Amphiteathre Extreme
** New weapons as reward. (Letter LIVE TGS; 09/21/2014)
*** Won't be max iLvl.
New Dungeons
** Snowcloak
** Sastasha Hard
** The Sunken Temple of Qarn Hard
Rogue Class added.
** Cannot choose Rogue as a starting class.
*** Must get another class to level 10 before you can play as Rogue.
** Combat pace set to the same speed as other classes.
** Increased movement speed.
** Poison-based attacks.
*** Poison-based attacks not a typical DoT & is based on a new system mechanic. (Letter LIVE TGS; 09/21/2014)
** Stealth based abilities (Lowered movement speed under Stealth).
*** Stealth cannot be cross-classed. (Letter LIVE TGS; 09/21/2014)
** Decreased fall damage.
** Dual Daggers comes as a "set".
** Throwing weapon actions.
** Storyline involving retired thieves.
Quote Originally Posted by Slycer
Rogue Traits: (DEVELOPMENTAL May be subject to change.)
Level 8: Enhanced Dexterity I: Increases dexterity by 2.
Level 14: Fall damage reduction: Reduces the damage taken when falling.
Level 16: Enhanced Dexterity II: Increases dexterity by 4.
Level 20: Enhanced Stealth: Reduces the movement speed reduction while Stealth is active.
Level 24: Enhanced Dexterity III: Increases dexterity by 6.
Level 28: Enhanced Movement Speed: Increases the player's movement speed.
Level 32: Enhanced [Single Specialized Poison Buff]: Increases the damage boost effect to 20%
Level 36: Enhanced TP Regen: Increases the amount of TP recovery granted by TP regen.
Level 40: Enhanced [Multiple Specialized Poison Buff]: Increases the physical damage boost effect to 10%
Level 44: Enhanced [Combo B-1]: Increases the damage over time potency of [Combo B-1] to 45.
Level 48: Enhanced [Knife Throwing PBAE]: Increases the potency of [Knife Throwing PBAE] to 80.
Ninja Job added.
** DPS Role.
** STR or DEX base stats not determined yet. (Famitsu; 06/21/2014)
** Mudra (Hand Symbols) to cast Ninjutsu.
*** Hand gestures can fail.
*** Order of hand gestures determine spell & effect. (06/21/2014; Famitsu)
*** Enfeebling & Enhancing Ninjutsu to be added. (06/21/2014; Famitsu)
*** Strategic timings on skills. (06/21/2014 Famitsu)
** Battle tempo is unique to Ninja. (Letter LIVE TGS; 09/21/2014)
** "Scout" role in Frontlines.
** Artifact (and Relic?) Armor.
** "Bat" inspired PvP i100 Armor.
** Equivalent in-game gear created for both Class and Job. (High Allagan, Leviathan Wep, etc).
** Story line involving Yugiri.
** No consumable items. (06/21/2014; Famitsu)
** Directional requirements (06/21/2014; Famitsu)
** Ninja will maintain the same Relic questline as previous jobs before it.
The Second Coil of Bahamut (Letter LIVE XVII; 08/23/2014)
** Normal and Savage Mode will be added to Duty Finder separately. (May still need to queue as a full party). (Letter LIVE XVII; 08/23/2014)
The Final Turn of Bahamut (Letter LIVE XVI; 07/22/2014)
** Will be the final turn of Bahamut's Coil.
** 2 Tank, 2 Healer, 4 DPS configuration.
** There will be multiple turns. (Letter LIVE XVII; 08/23/2014)
** Various gimmicks and surprises planned for the fight.
Frontline & Wolves' Den (Letter LIVE XVI; 07/22/2014)
** New PvP Ranks to be added (Max Rank 50?). (Letter LIVE TGS; 09/21/2014)
*** New PvP rewards.
** Job balancing to be implemented for PvP.
*** Dragoon Jumps will be adjusted.
** Additional content to be added.
Hildibrand Quests
Spoiler: show
** Hildebrand to have voice-acting. (Letter LIVE XVII; 08/23/2014)
** Gilgamesh to appear.
*** 8-Armed Gilgamesh battle to be implemented. (??)
*** Wind-up Gilgamesh Minion. (??) (Added as 540 Day Veteran Reward)
** Ultros to appear.
** Godbert to appear.
** New characters to be added.
Gear & Equipment
** Armor and Weapons guide to be scheduled to be added in 2.4. (Letter LIVE XVI; 07/22/2014)
** New weapons and higher iLvL to be implemented. (Dengeki Online; 08/19/2014)
** Soldiery acquisition to be to be relaxed. (Dengeki Online; 08/19/2014)
** Yoshi-P contemplating increasing original Allagan gear iLvl gear by 5 to keep it relevant (making them i95). (??) (Dengeki Online; 08/19/2014)
** "Invisible" accessories (accessories with no visible features, giving the appearance of no equipment) to be added for glamour purposes. (Grekumah, OF; 09/03/2014)
Free Company & Housing Changes
** Unending Journal and armoire to be introduced to Private Housings. (Bayone & Grekumah, OF; 07/21/2014)
** Food decorations for house. (Grekumah, OF, 08/14/2014)
User Interface & HUD
** Configuration settings to alter the way buffs & debuffs are displayed (Push back from 2.38; may never implemented). (Minagawa Blurb via Grekumah, OF; 08/06/2014)
Misc Addtions
** New Allagan Tomestone to be added. (Letter LIVE TGS; 09/21/2014)
** New dyes to be released. Ingredients will come from retainer ventures. (Letter LIVE TGS; 09/21/2014)
** Additional commendation rewards to be added. (Pushed back from 2.38). (Letter LIVE XVII; 08/23/2014)
** Expect economy to "change completely again" pending 2.4. This was answered to being asked if Mythology were being done away with. (Dengeki Online; 08/19/2014)
** More voice acting to come.
** Equipment of a "certain character" to "certain content" a "certain patch" to be added. (??) (Letter LIVE XVI; 07/22/2014)
*** Speculated by community to be Cloud Strife/Zack Fair's Shinra 1st Class SOLDIER equipment.
*** Costume will be brought into the game before the famous character itself. (Gamescom, Dual Shockers; 08/15/2014)
*** If a character has passed away in their respective Final Fantasy series, then they won't appear in Final Fantasy XIV. (Gamescom, Dual Shockers; 08/15/2014)
*** There might be a chance for Aerith's costume in the game. This is because Aerith has ties to the Lifestream. (Gamescom, Dual Shockers; 08/15/2014)
*** Yoshida really likes Shadow from Final Fantasy VI. However, since he had a mysterious ending in Final Fantasy VI, there's a chance he might not be added. (Gamescom, Dual Shockers; 08/15/2014)
** More Moogle Delivery Quests to be added. (??) (Letter LIVE XVI; 07/22/2014)
*** Will be stories concerning many of the peripheral characters around Eorzea.
*** Characters that didn't have a real role in game will have one via these quests. (Letter LIVE XVII; 08/23/2014)
Euh... Source pour le costume d'Aerith ?
@Maou & Uryell : Laissay moi révay bande de vilains ! Y___Y
Non, tu n'es pas seul ! Je me suis même demandé si les Asciens ne sont pas Anima, mais c'est certainement tiré par les cheveux. x)
Personnellement, j'aimerais bien avoir un vrai Valefor, et non pas un trash mob qu'on affronte dans le Dédale Antique avec une apparence loin de lui faire honneur.
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