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  1. #11
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    Join Date
    Mar 2011
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    270
    I'm sorry but I would have to disagree on skills being too lackluster because there are many skills that improve graphically when going up to their tier II or III versions. Higher level skills in general have better animations for people to enjoy. (Simian Trash, Wide Volley II, Rage of Halone, Maim, Chaos Thrust, etc) The number of skills per combat class are simply too many to expect a special animation for each and every one. Just wait for more tier III, IV, and V skills to come and people will forget how weak tier I versions appeared. Skills without a know higher tier version are all pretty unique and fancy already. Light slash, Light strike and other base attack skill have an amazing 4-5 different animations which can occur which is better than I expected at least.

    As for the lack of variety in casting animations there are currently 56 different poses in FFXIV while FFXI only had 42. Every class (Gladiator, Pugilist, Lancer, Marauder, Archer, Conjurer and Thaumaturge) in FFXIV has a different animation for casting magic as does each race/gender (8). In FFXI, the cast animations were only for the different types of magic (White, Black, Blue, Summoning, Ninjutsu and Song) and races/gender (7). So as long as more classes are released, you can expect to see more casting stances to go with them.
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    Last edited by Hotohori; 03-12-2011 at 08:18 AM.

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