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  1. #31
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    763
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    They made it this way, in order to give crafters something else to make. (Glamour crystals) otherwise people would just need a single item and never have to re-invest. Thus when you want to change you have to re-invest.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  2. #32
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    If you're arguing that they set up the system this way as a money sink, that's still somewhat incorrect. If you could glamour each job, people would buy more Glamour Prisms. When I decide to glamour my Evenstar set, I only need to buy one Prism for each slot because blm/smn have to share the glamour. If I could do separate Glamours for blm and smn, I would have to buy two Glamour prisms for each slot, one for summoner and one for blm. Which I would have significantly less of a problem with than having to buy glamour prisms every time I wanted to change between smn and blm.

    Edit: Post below me explained it a lot better than I did.
    (0)
    Last edited by SummonerSenah; 10-07-2014 at 01:16 AM.

  3. #33
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mardel View Post
    They made it this way, in order to give crafters something else to make. (Glamour crystals) otherwise people would just need a single item and never have to re-invest. Thus when you want to change you have to re-invest.
    I feel this in incorrect...or you're misunderstanding what we are asking for. If they made, say the Scylla's robe of casting glamour-able by class/job, then crafters would make more gil. Example:

    Scylla's Robe of Casting for SMN and BLM:

    Currently: BLM is my main and SMN my secondary, due to this I glamoured my BLM (using 1 glamour prisim), but I can do nothing with my SMN because it uses the same body piece and can not be glamoured with two different looks... I would like it to have the SMN AF Body glamoured on it.

    If it were per class: Then I would need two glamour prisms, one to make my BLM look the way I want, and one to make my SMN look the way I want on the same body piece.

    Per class would give the crafters more to make, because people would be buying double prisims (one for BLM, one for SMN) for 1 piece of gear, instead of 1 and then dealing with what they have on the other job, because they have to look the same because they share gear.

    More glamour options = more glamours per 1 piece of gear = more buying/making = more profit.

    If people wanted to reinvest it might very well end up being double if they decide to change both jobs to something else.
    (3)
    Last edited by KaiKatzchen; 10-07-2014 at 01:20 AM.
    I'm just a bun boy, doing bun boy things.

  4. #34
    Player
    Kaeda_Valentyne's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    105
    Character
    Kaeda Valentyne
    World
    Famfrit
    Main Class
    Conjurer Lv 47
    I also think as a crafter you would want the glamor separate per job.
    Not only as others have said about making more money off the doubled sales of prisms. You would also make more money off of the extra 2 & 3 star armor crafts people would buy to glamor their equipment with. As they have said they don't want them to look the same so they would need the other piece to get their glamor off of.
    (2)
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  5. #35
    Player
    neko_miyuu's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    85
    Character
    Miki L'arson
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I don't have a second job high level enough to have the problem, but I can see why it would be best to have the glamour for each job. Hope they'll consider it!
    (1)

  6. #36
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SDaemon View Post
    Still feel it is asking too much when we can already glamour gear endlessly and how we want.
    The glamour system still needs fixing. Theres some armour, Vanyaa comes to mind, thats available on healers and caster dps but if I buy the caster version I can't glamour it onto my healer because of the class restriction, why, it looks exactly the same!? And its not like I'm using the stats or anything.

    Also yeah I had experience with the class swapping and glamours going nuts, its really annoying and needs fixing. Odin's armour can't be glamoured which makes me really sad, its lovely heavy armour and I wanted it so bad, figured out I couldn't glamour it, cried a little.
    (0)

  7. #37
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ignnis View Post
    The glamour system still needs fixing. Theres some armour, Vanyaa comes to mind, thats available on healers and caster dps but if I buy the caster version I can't glamour it onto my healer because of the class restriction, why, it looks exactly the same!? And its not like I'm using the stats or anything.

    Also yeah I had experience with the class swapping and glamours going nuts, its really annoying and needs fixing. Odin's armour can't be glamoured which makes me really sad, its lovely heavy armour and I wanted it so bad, figured out I couldn't glamour it, cried a little.
    Why not glamour the vanya robe you are able to? It makes sense, otherwise you'd have whm running around in pld af and things like that which I'm sure SE didn't want and is why they put in class restrictions.
    (0)

  8. #38
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SDaemon View Post
    That is simply a case of you wanting to look left and right at the same time....
    The game shares equipment between jobs. If I am not mistaken, it doesn't even allow the acquisition of duplicates that could be glamored differently.

    Yes it is a flaw in the system.

    2 ways to fix:
    -remove shared gear or make shared gear not unique
    -adjust the glamor system in a way that you can glamor once for every job the piece is designed for.
    (1)

  9. #39
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by ziddyt View Post
    Why do you care? Why are you so selfish? You don't want it so no one else can have it?
    You have to protect SE from the big bad paying customers making simple suggestions?
    I lol'ed.

    And I would think that the developers would actually like getting suggestions, period. It's all feedback.
    For a lot of people, if they take pride and joy in their work, if they're serious about what they create, they appreciate feedback so they have more ideas on how they can continue to improve their art/creation.

    Quote Originally Posted by MysticNeko View Post
    Too bad they didn't just go with a more simple and (at least to me) a more obvious glamor system of having 2 inventory slots for each item. 1 for actual equipment and 1 for the glamor so you can switch out anytime you want too and have different sets for different jobs.
    It is a simpler system, but the reason they gave for not going with that was that it'd create more data transferred per character, leading to more server stress (which is less of an issue now than back then, but is probably still relevant).
    Quote Originally Posted by Camate View Post
    Quote Originally Posted by Hiroshi_Minagawa View Post
    I’d like special equipment slots for cosmetic type gear.
    I believe that the vanity slots that we are planning for patch 2.2 will come close to addressing this request. We do not have any plans to make it so you can completely separate the setting of cosmetic gear and gear with stats.
    *The difficulty is, as this would increase the amount of information transferred for each character, we'd see additional stress on the server.

    With that in mind, the suggestion I see most in this thread--to allow gear to have glamour data saved separately for each class that could use it--could work, I think. But you'd probably have to use a glamour prism per item per class then. I see a lot of complaints here about prism prices as is, so is that worth it?

    Otherwise, the only way I can think of to implement what the OP is asking for would be to have the inverse of a glamour prism. Like project the stats of the gear you want onto the cosmetic gear you want. But having that system side-by-side with the glamour system could be confusing.
    (0)

  10. #40
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    The complaint about prism prices was in regards to being expected to change everytime going back and forth between jobs that share armor. For example, you have a glamour on your paladin that you love for paladin but it's job specific so it doesn't work on WAR. But maybe your static needs you to be on warrior for a certain fight. So you do it, change your glamour to fit the warrior aesthetic you want, and do the fight. But then, that same day, you're needed as paladin again, and have to repeat the same process. In situations like that, you're currently forced just to settle with having glamours that will work with both jobs, or just have glamours only show on the particular job. You can argue that glamours aren't needed to start with and that's a fair argument, but when SE touts customization and being able to have all jobs on one character, these small limitations are a bummer.
    (4)

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