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  1. #1
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Taliph View Post
    Hours to days to build a df party, as you admitted above. With that as a given, 7*15 min 1 hour 45 min of cumulative time, vs those hours to days for the new player... Again hypocritical to think that 1:45 min, distributed amongst 7 people cumulatively, is worth more then that new player's hours to days if they do as you suggest.
    My point seem to just fly trough your head or maybe my english is just not good (sorry not native). Eitherway, if I were you I wouldn't expect any of this to change, but I'd like to think SE learned their lessons and won't be making anymore of such dungeons. (have to deal with the old ones though hehe)

    I will sum my point as best as I can(sorry for generelizing): Have the game your way will result in less people running the dungeon since obviously the reason so many vets run it currently is because it can be done fast. Less people running the dungeon = more time que for newbies.

    So the better solution for a newbie who'd like a faster que is to not force vets on CS. That way, the run can be done fast which as a result will encourage vets to join (and reduce the newbie's que) in the first place.
    (0)
    Last edited by Razzle; 10-05-2014 at 10:09 PM.

  2. #2
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Razzle View Post
    the run can be done fast which as a result will encourage vets to join (and reduce the newbie's que) in the first place.
    no, what encourage people to join is the reward, not the possibility of having it done fast.
    the issue is people can get the "1st timer bonus" while running the dungeon like if their was no 1st timers and then do'nt want to wait.
    Imo an easy fix would be:
    -make CS unskipable on 1st view
    -only give "1st timer bonus" to players if new players where able to join every fight
    -readjust reward so the reward per hour order is: roulette with 1st timer > roulette w/o 1st timer = no roulette with 1st timer> other content
    (5)

  3. #3
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Hik0 View Post
    no, what encourage people to join is the reward, not the possibility of having it done fast.
    the issue is people can get the "1st timer bonus" while running the dungeon like if their was no 1st timers and then do'nt want to wait.
    Imo an easy fix would be:
    -make CS unskipable on 1st view
    -only give "1st timer bonus" to players if new players where able to join every fight
    -readjust reward so the reward per hour order is: roulette with 1st timer > roulette w/o 1st timer = no roulette with 1st timer> other content
    good pont , tho my thoughts is :
    - make CS unskipable if new player in instance (allmost same as yours)
    - make system that lock out boss room , or all rooms in instance (like when duty starts) if some players still in CS
    - unable to vote if player not won duty before at all
    - greatest rewards (tome/gills/ maybe even unique items for help newb)
    (1)

  4. #4
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Hik0 View Post
    no, what encourage people to join is the reward, not the possibility of having it done fast.
    When you finish runs fast the total amount of reward is bigger in X time, than it'd be in the same time while doing the runs slow. So yes, fast runs encourage vets to spam it and run it for more reward VS time.

    Quote Originally Posted by Hik0 View Post
    the issue is people can get the "1st timer bonus" while running the dungeon like if their was no 1st timers and then do'nt want to wait.
    Imo an easy fix would be:
    -make CS unskipable on 1st view - you're too hopeful for the community and players if you think most vets will stay and not leave the instance instantly when they see a newbie msg.
    -only give "1st timer bonus" to players if new players where able to join every fight - again, the reward VS time will still win. instead of waiting the newbie to join all fights, the vets can do 2 times the run in that time, so no one would.
    -readjust reward so the reward per hour order is: roulette with 1st timer > roulette w/o 1st timer = no roulette with 1st timer> other content - dont really get that one
    (0)
    Last edited by Razzle; 10-06-2014 at 06:24 AM.

  5. #5
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Razzle View Post
    When you finish runs fast the total amount of reward is bigger in X time, than it'd be in the same time while doing the runs slow. So yes, fast runs encourage vets to spam it and run it for more reward VS time.


    -readjust reward so the reward per hour order is: roulette with 1st timer > roulette w/o 1st timer = no roulette with 1st timer> other content -
    dont really get that one
    then you didnt understand my proposal at all!
    let's say player A does a roulette with "1st timer watching CS bonus", player B does roulette without 1stimers and twice the better dungeon, player C run 6times the better dungeon, they all start and finish at the same time.
    A got n tomestone, B got m+2p tomestone, C got 6p tomestones.

    just set the reward so n>m+2p>6p!
    (1)

  6. #6
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Just my two cents here on PF. I'm on Jenova. We have like 8k players total, and only like 400 on at a time. a pf for cutscene watching story mode, would take not hours, not days, but months to fill if ever. lower population servers rely on df, because our pf's aren't always reliable.

    that said, I just skipped the cutscenes my first time through. I watched a "lets play" on ffxiv before I even started, so I already know the storyline.

    "watch the cutscenes elsewhere" should be part of "read guides before you enter new dungeons". I never go into a dungeon unless I have read and watched at least 2 sites or videos detailing the entire dungeon from start to finish, so I don't screw up and wipe the party. I expect others to use similar preparations, so as to not be a toxic party member.
    (0)

  7. #7
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,910
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by tocsin View Post
    Just my two cents here on PF. I'm on Jenova. We have like 8k players total, and only like 400 on at a time. a pf for cutscene watching story mode, would take not hours, not days, but months to fill if ever. lower population servers rely on df, because our pf's aren't always reliable.that said, I just skipped the cutscenes my first time through. I watched a "lets play" on ffxiv before I even started, so I already know the storyline.

    "watch the cutscenes elsewhere" should be part of "read guides before you enter new dungeons". I never go into a dungeon unless I have read and watched at least 2 sites or videos detailing the entire dungeon from start to finish, so I don't screw up and wipe the party. I expect others to use similar preparations, so as to not be a toxic party member.
    I understand that you want to be helpful, but wont this ruin the experience for you? I have never watched a video of a dungeon, always joined fresh and winged it. I died a few times, but the mechanics in this game are not that hard and after dying once or twice you understand what you need to do. I hope alot more players stop watching videos online and just press enter duty and experience the dungeon for what it is.

    On-topic
    I think the veterans should wait and let the newcomer watch the video, majority of the veterans watched and enjoyed the cutscenes when the game first launched, so why deny this same experience to another player? Afcourse this is the fault of Square Enix, but we the players should be more patient + we get 100 more Myth for helping them complete this dungeon.

    I understand we all want to finish the dungeon as fast as possible, but the 200 myth is nothing compared to what you can farm at the new HM dungeons.
    (2)

  8. #8
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Laerune View Post
    I understand that you want to be helpful, but wont this ruin the experience for you? I have never watched a video of a dungeon, always joined fresh and winged it. I died a few times, but the mechanics in this game are not that hard and after dying once or twice you understand what you need to do. I hope alot more players stop watching videos online and just press enter duty and experience the dungeon for what it is.
    Perhaps part of this is the fact that I refuse to run a dps character (mostly because of the feeling of worthlessness at being truly expendable). being a tank or a healer, if you don't know what is going on, it hurts the party a lot more, and I have seen plenty of people abandon a duty on the first wipe. they see a bad player in the important positions, and are too impatient to deal with it.

    I'm also not really one for casual storyline experiences. If I want to take my time in a storyline, ill buy "final fantasy XIV: the trilogy" books, and read them. I play a game, not a visual novel. lets get the gear, get the quest completion, and get to the next part of the storyline. TcoB is coming soon.

    Also, yes I understand this isn't a normal playstyle, and that many people want to watch these cutscenes. I wont stop them, and if things come to a standstill I can always tab over to another screen and work on crafting rotations in the meantime.
    (0)