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  1. #13
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by logicallysynced View Post
    Like i posted before.. If RNG is RNG, then you would get more vast results in loot drops.

    Try it for yourself:-

    http://thejourneynetwork.net/loot/rngtest.php
    Thank you for the site. I decided to test it out, but in the scenario of where 10 groups go in each week, and the dice rolls for each win.

    Here are the results:

    https://docs.google.com/spreadsheets...it?usp=sharing

    I understand that 10 groups in 10 weeks isn't a very large sample size, but for the sake of RNG, I felt it was sufficient to prove a point that there is no 'bias' in the RNG.

    As you can see, yes, side by side with one group followed by another, there are barely any 'in-rows' of duplicate items.

    However, once you start going DOWN, there are definitely repeats.

    Lets start with each individual group.

    Group 1 got 3 bows and 3 casting breeches in succession. They also received 3 healing pants, but not in succession.
    Group 2 had a rather balanced loot pool in terms of repeats in succession, but also received 3 healing pants and crooks.
    Group 3 ...well, 7 blades in a row, and 8 in total. They also received 3 aiming bodies.
    Group 4 obtained 3 spears and 3 heavy bodies in a row, on the same week. 5 total spears.
    Group 5, along with 7, was probably THE most balanced loot pool in numbers.
    Group 6 had 7 maiming belts, 4 in a row followed by 3 in a row. They also received 3 staffs.
    Group 8 had 4 bows in a row and then 4 fending rings in a row.
    Group 9 had 5 bows total, 3 in a row, as well as 5 total casting pants.
    Group 10 obtained 6 MNK fists, 3 in a row, along with 5 casting pants, 3 in a row, and 3 SMN books.

    And this was using an unbiased RNG according to the site.

    I leave the results to speak for themselves, but for those crying RNG, it happens. There's no bias, and I don't think SE's RNG is broken either.

    Just some food for thought.

    Only 2 groups out of 10 had a balanced loot pool. 2. Out of 10. Let that sink in.
    (2)
    Last edited by whoopeeragon; 10-03-2014 at 01:22 AM.