Page 9 of 29 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 290

Thread: MAGE STRIKE

  1. #81
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    I for one love what they've done.

    Finally we're actually seeing a class that is superior in healing giving the possibility of a healing role. I am one of the people who love to play the healer in a group.

    Now they just need to keep up the changes and strengthen thaumaturge's role as whatever they're planned to be (A DD debuff mage?). Then give us jobs. These changes are just the beginning of something great.

    Yay for group play!
    (1)
    You don't need a reason to help someone~

  2. #82
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I did several runs through the Darkhold last night and our healers had no issues with MP at all. They were doing fine, albeit still getting used to the changes. We all had a lot of fun.

    Simply put though, the changes were drastic. Healers had it easy for almost a year, and of course it's going to feel like some one just took a bat to your class's head when you get knocked down several notches. You just aren't used to it. Give it time, and you'll sync in with the changes.

    People also need to understand that a lot of the complaints coming from a group perspective aren't exactly rock-solid. Yoshi-P himself said that classes will be tailored towards soloing in this new system.

    Jobs will be tailored to grouping, and we don't have them yet. Of course grouping might be a bit more pain-staking while we don't have our defined roles and job abilities. When we finally do get those jobs, I'm sure white mages will get a plethora of abilities to make their lives easier, as well black mages.
    (2)

  3. #83
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    If classes are tailored towards soloing then why does thm suck so much to solo even marmots now?
    (0)

  4. #84
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LuxLex View Post
    If classes are tailored towards soloing then why does thm suck so much to solo even marmots now?
    Could be a rank balance issue. Could be a player-skill issue. Could be many things. Things that can and most likely will change with time. I never said the system was perfect yet - and neither has SE. Things aren't set in stone yet, we only have the foundation.

    I have a friend who is a R50 THM, and he hasn't had any issues soloing mobs around and above his rank with the new system.
    (2)

  5. #85
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Mage strike? really? Get a life. I'm not even going to read this thread, there is my opinion.
    (3)

  6. #86
    Player
    VisionHolder's Avatar
    Join Date
    Mar 2011
    Posts
    168
    Character
    Kilea Maky
    World
    Seraph
    Main Class
    Marauder Lv 59
    I mostly like the changes, though some tweaking is needed.

    However, I will note that since the update, nearly every party I've been in has demanded that I play the healer (because all my jobs are around the same level and I can play anything). No one wants to heal, so that's now all I'm playing. I'm about ready to go back to soloing until everyone else learns how to play their jobs right, including the melee...
    (0)

  7. #87
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I also voted YES to game changing updates, in the survey. I'm not complaining. I just want THM's enfeebling spells to be adjusted so they're effective and I'll continue to enjoy it.
    (1)

  8. #88
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    looks like this thread backfired on him LOL... Majority of the server LIKES the changes WAY TO GO YOSHI-P..
    (1)

  9. #89
    Player
    Skyrant_Kangaroomouse's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Skyrant Kangaroomouse
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    There is nothing wrong with Mages other than they don't have easy mode anymore. I am a THM and CON main and i think the changes are very good.

    "Reduced to Cure bots?" ~ I think you are just a bad THM / CON. Healing is not only about casting cures. I see plenty of THM and CON complaining and at the same time not using bio/slow/paralyze to reduce overall damage on party members.

    If you can't manage your MP thats your problem. If you want easy mode then i think you might want to take a break or go to a different game.
    (1)
    Is 20 dmg for the hit like 30 dmg if a RNG shoots?
    No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?
    How i mine for fish?

  10. #90
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I'm a mage (both Con and Thm) and I love these changes. The game is challenging for once.
    (5)

Page 9 of 29 FirstFirst ... 7 8 9 10 11 19 ... LastLast