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Thread: MAGE STRIKE

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  1. #1
    Player
    Allanon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    52
    Character
    Allanon Galaphile
    World
    Excalibur
    Main Class
    Arcanist Lv 81
    Quote Originally Posted by MyKotoShi View Post
    You mean like the current existing "Spiritbind"?
    Not really an option in the 45 instanced dungeons at least if you want to get done in the time allowed. MP management has always been something that people did not notice, however now mages and parties in general need to be aware of the new MP cost. My problem is the curega/II I would think it better and more AP friendly if they just made AoE cost more then adding new spells. I think it makes a happy medium and does not really nerf the mage classes so much that way along with allowing the mage class to not be pigeon holed into a job they don't really want to perform in a party. We have all played the tank/dd/healer setup is to much to ask that everyone be able to fill that roll depending on the type of monster you encounter?
    (1)
    Last edited by Allanon; 07-23-2011 at 04:39 AM. Reason: AC to AP

  2. #2
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Allanon View Post
    Not really an option in the 45 instanced dungeons at least if you want to get done in the time allowed. MP management has always been something that people did not notice, however now mages and parties in general need to be aware of the new MP cost. My problem is the curega/II I would think it better and more AP friendly if they just made AoE cost more then adding new spells. I think it makes a happy medium and does not really nerf the mage classes so much that way along with allowing the mage class to not be pigeon holed into a job they don't really want to perform in a party. We have all played the tank/dd/healer setup is to much to ask that everyone be able to fill that roll depending on the type of monster you encounter?
    You are correct. I believe the "Bind" effect was somewhere around 30 seconds before 1.18, after I am unsure of any change. And it was one of the first things I notice was MP management identical to XI's. I pointed out in another thread initial reasons for the current MP costs on certain spells, and although I found myself loss of MP, I soon picked back up what I had learned from XI about Healing management.

    Unfortunately, CON is flawed by nature due to it's Burn and/or Healing resume. Opposites shouldn't be together like CON. But from a foresight, CON(akin to SCH) as a class provides greater understanding and acceptance for Jobs. This is wher my theory that the Jobs BLM and WHM will be linked to the same class, being CON.


    My brain is fried sry if I made little sense.
    (0)

  3. #3
    Player
    Heat's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Heat Daour
    World
    Ragnarok
    Main Class
    Archer Lv 60
    from the start of this game there was something wrong, THU can tank batter than a GLD and DMG better than a RNG. either make them this or that.
    this is a step in the right direction, sure it needs more balance, but still in the right direction
    (0)

  4. #4
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I think whoever said you should be in charge of this game is taking back that statement now.
    (1)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  5. #5
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    i absolutely love the new update. love it. love it so much my eyes bleed.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3
    Neptune has the right idea and I support him.
    I play Conjurer for the ELEMENTAL MAGIC. Something most people seem to forget that Conjurers have. I will not heal you, heal yourself.
    All the people putting us down because we don't like the changes are the same people that will be saying they don't like the changes in some other patch. Always happens.
    We're giving the Dev Team our feedback and until we have confirmation of these changes everyone says "wait and see" about, we will continue to give our feedback.
    (4)

  7. #7
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ravirr View Post
    Neptune has the right idea and I support him.
    I play Conjurer for the ELEMENTAL MAGIC. Something most people seem to forget that Conjurers have. I will not heal you, heal yourself.
    All the people putting us down because we don't like the changes are the same people that will be saying they don't like the changes in some other patch. Always happens.
    We're giving the Dev Team our feedback and until we have confirmation of these changes everyone says "wait and see" about, we will continue to give our feedback.
    You have not experienced the full gamut of the Conjurer at R35. Yes it has access to elemental spells, but that is not what it is effective at. Additionally most of those spells will probably see some form of adjustment in the future. Then again my guess is you prefer solo play. Right?
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3
    Quote Originally Posted by AarosLunos View Post
    You have not experienced the full gamut of the Conjurer at R35. Yes it has access to elemental spells, but that is not what it is effective at. Additionally most of those spells will probably see some form of adjustment in the future. Then again my guess is you prefer solo play. Right?
    Yep. Got a problem with that? I LOVE solo. I'm casual. Throw me to the wolves! Oh nooo! There's different types of gamers out there. How dare they enjoy games! Games are not meant for everyone! Kill them all! You people are all the same. Prejudice pieces of ****.
    (3)

  9. #9
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    yeah, god forbid a mage would want to solo something or not be a healer (or even worse, just plain useless a la THM 2.0)
    (1)

  10. #10
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    I for one love what they've done.

    Finally we're actually seeing a class that is superior in healing giving the possibility of a healing role. I am one of the people who love to play the healer in a group.

    Now they just need to keep up the changes and strengthen thaumaturge's role as whatever they're planned to be (A DD debuff mage?). Then give us jobs. These changes are just the beginning of something great.

    Yay for group play!
    (1)
    You don't need a reason to help someone~

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