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  1. #331
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    [QUOTE=Granyala;2469011] snip

    Im sure players have but they are asking for a number to hit because they dont like rng drops, so if after a certain amount of fates players are guarenteed a drop the fate number should be set much higher. Remember with a guarenteed drop after X amount of this it shouldn't have the bar set so low that it hurts the new combers but it should be set high so that it benefits the new comers and player should be required to put in a lot of effort for something that will be or is bis.

    No doubt players currently can do 1 fate and get a drop but just remember its based on rng, w/o the rng than the guarentted drop should require more effort and work on the players part. This is a long term goaled quest line and it should remain as such regardless of how old it is.

    Even today in Xi the relic quest still reguires a lot of effort on the part of the player even though it got nerfed, the same should apply here.
    (2)
    Last edited by maxthunder1; 09-27-2014 at 10:53 PM.

  2. #332
    Player
    Granyala's Avatar
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    Sep 2014
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    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by maxthunder1 View Post
    No doubt players currently can do 1 fate and get a drop but just remember its based on rng, w/o the rng than the guarentted drop should require more effort and work on the players part. This is a long term goaled quest line and it should remain as such regardless of how old it is.
    You make absolutely 0 sense and constantly contradict yourself.

    GameDEV creates RNG system and tunes the droprate according to a targeted average across the player population.
    Lets say this average is 400 FATEs for a single set.
    That would be 33.33 FATEs for a single Atma or, if you look at infinite sample sizes, a 3% dropchance.

    Now all they have to do in order to eliminate player frustration is add a failsafe. Lets be mean and make it 2x the average. So after 66 Fates, Atma will drop.

    The average player will still complete around 400 Fates, which is the intended target effort by the DEVs.
    A few lucky ones will get their weapon faster and feel awesome in the process. (gambling aspect preserved)
    The unluckiest of the unluckiest will get their weapon after 792 FATEs. They will still feel unlucky, but they know their effort is rewarded in the end.

    THAT is proper game design. And that is how it should be done.

    Again, just to be clear: I am NOT saying "make it easier". I am saying "cut off the extreme low end of the RNG spectrum, in order to eliminate unnecessary player frustration".
    (5)
    Last edited by Granyala; 09-27-2014 at 11:02 PM.

  3. #333
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    [QUOTE=Granyala;2469026] snip

    Im not Im saying if you want this guarentee after so many fates than the bar needs to be set high. Rng is rng i dont mind it so other get it faster than some big whoop. I dont come to the forums and cry a river regarding it. The idea of 200 fates is something I came up with, it takes into account new combers and it guarentee's players have to put effort and time into it.

    For those that remember 1.0 the original relic quest wasnt as forgiveing as 2.0 relic quest you had to really put some effort into it, those that are new would be crying about it, but just wait till they put the relic quest behind the EX primals it will be glorious cause the forums will light up like a tree. The hand holding cant go on forever at some point the string needs to be cut.

    We dont know what the average is that the dev's have in mind we can only guess or estimate based off what others have said, now we also have to take into account that players tend to exaggerate on both sides so its inaccurate. No matter what they do some player will get frustrated thats just the way it is. I have given suggestions on how to increase your chances and again form a party it dose help, but it seems that players just want to solo everything instead of doing something as simple as grouping up.

    Your fail safe is too low and as I said again this is a long term goaled quest line and it should require time and effort it shouldnt be set low. 200 fates would be fine seriously it takes all but 5 mins to complete a fate in a group, it would also assist new players to the game and it provides a goal a player/s can see. Now lets keep the rng so now you have a chance at getting a lucky drop or you have to do those 200 fates I would think that is generous, but I do see what your saying.

    Little distracted watch for a fate to pop.
    (0)
    Last edited by maxthunder1; 09-27-2014 at 11:19 PM.

  4. #334
    Player
    Granyala's Avatar
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    Ifalna Sha'yoko
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    Cerberus
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    White Mage Lv 100
    Quote Originally Posted by maxthunder1 View Post
    but just wait till they put the relic quest behind the EX primals it will be glorious cause the forums will light up like a tree. The hand holding cant go on forever at some point the string needs to be cut.
    Yeah, then you'll find me on the "man up and learn how to play" side.
    Because not being able to kill EX-Primals is a problem on the side of the player himself and a thing he can change (unless your Internet connection forbids it).
    RNG on the other hand cannot be influenced by the player and thus is a very bad and frustrating mechanism to be used tho "cull the herd" as another poster put it.

    Quote Originally Posted by maxthunder1 View Post
    200 fates would be fine seriously it takes all but 5 mins to complete a fate in a group, it would also assist new players to the game and it provides a goal a player/s can see.
    200 * 12 * 5 = 12000 minutes = 200hrs = 8.33 DAYS of UNINTERRUPTED GRINDING.
    That value is simply unrealistic.
    (1)
    Last edited by Granyala; 09-27-2014 at 11:17 PM.

  5. #335
    Player
    Fyce's Avatar
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    Oct 2013
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    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by EllPii View Post
    -Snip-
    You have to ask yourself tho': does this quest will be worth doing when people will be looking towards i150+ weapons?
    If you don't ease this process as the games progress, newcomers will have to do Atma, Animus, Novus, Nexus, Somethingus, etcus., in order to catch up... but the amount of time they would have to sink into it will make all these steps absolutly not worth it.

    In short terms, in a few patches, if the process is still that long and tedious, the relic weapon questline won't be worth doing at all. People will have other things to do other than farming countless hours on low level fates for an already outdated weapon.
    Even if the last Relic stage will be BiS, the game doesn't emphasis gear optimization at all.

    People need to have a long term view on this.
    (2)
    Last edited by Fyce; 09-27-2014 at 11:17 PM.

  6. #336
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    Quote Originally Posted by Granyala View Post
    Yeah, then you'll find me on the "man up and learn how to play" side.
    Because not being able to kill EX-Primals is a problem on the side of the player himself and a thing he can change (unless your Internet connection forbids it).
    RNG on the other hand cannot be influenced by the player and thus is a very bad and frustrating mechanism to be used tho "cull the herd" as another poster put it.
    Haha we agree on one thing, I can't disagree there and it would be glorious. If its a connection issue a vpn would fix that in a heart beat lol.
    (0)

  7. #337
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    Naw 8.33 days is fine as I said its a long term goaled quest line besides maybe it will teach players patience. You dont need to do it all at once like a lot of players tend to do. just think of the grind in some of the F2P games 8.33 days is nothing compared to those F2P games.

    Its been great going back and forth, my fate popped now time to finish the kills.
    (0)
    Last edited by maxthunder1; 09-27-2014 at 11:33 PM.

  8. #338
    Player Tsuwu's Avatar
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    Mar 2011
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    Gridania
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    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Just saying, and I know this is anecdotal at best, but...
    I'm on my second round of Atma, for BLM.
    5/12 in under 4 hours.
    I think the drop rate is fine, honestly. But that could just be my opinion.
    Both times for me it has been pretty easy.
    (0)

  9. #339
    Player
    Granyala's Avatar
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    Ifalna Sha'yoko
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    Quote Originally Posted by Fyce View Post
    People need to have a long term view on this.
    I really don't see them continuing the Relic in 3.0.
    Read somewhere that 2.4 is supposed to be the last big patch with a raid tier, so... they don't need to worry about that.

    @max: have fun ^^
    (0)

  10. #340
    Player
    Fyce's Avatar
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    Fyce Alvey
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    Cerberus
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    Summoner Lv 100
    Quote Originally Posted by Granyala View Post
    I really don't see them continuing the Relic in 3.0.
    Read somewhere that 2.4 is supposed to be the last big patch with a raid tier, so... they don't need to worry about that.
    If that's true, it means that the Relic quest line is already not worth doing for a lot of people.
    (0)
    Last edited by Fyce; 09-27-2014 at 11:49 PM.

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