Quote Originally Posted by Argyle_Darkheart View Post
The main outlier, to me, is Fracture. Its opportunity cost is far too high for how little you gain.
Despite it's GCD, not gaining wrath, costing 80tp, and 20 potency tick; Fracture is the longest duration DoT (tied to Touch of Death, correct me if I'm wrong). For WAR off Defiance or Unchained using Berserk and Internal release provides your Fracture with a massive snapshot that will last 30 seconds. Even while in Defiance, Wrath crit stacks will once again make Fracture a valuable source of consistent damage. I see no reason (other than a WAR being unable to manage their TP) why any WAR shouldn't have Fracture up on a heavy monster or boss.