Ah, okay I see.
Though honestly you don't have to look to the way they did things in the past to predict future trends in this game. Yoshi and friends became predictable the second they said they wanted to move towards a theme park style mmo. Ultra simplistic, very straight forward, and at times quite linear (especially concerning developmental progression).
Yeah, that goes without saying though. It's a theme park mmo now so old content will always be toned down in order to soften the "catch-up" curve for future generations that come into the game later on. But as you approach the current day content of the time it will steepen.As we can see, the relic reborn quest in 1.22 was a huge monster compared to what new players have to do at 2.0. I strongly believe that the same will go for 3.0. There is absolutely no point, nor make any sense to enforce any new player in 3.0 to go through the entire original Zodiac questline which is designed to be a time sink for 2.X series.
Scraped? Not quite the word I would use but okay I get what you mean lol. I think it will be more like what you said with condensing the content. Essentially Relic weapon -----> Zodiac -----> whatever else is over the horizon. Where the old content (in this case relic) gets packaged together with a dampened difficulty (again, softening the catch-up curve). Same will eventually happen with the Zodiac when the next life cycle of the weapon comes along. But really it's still the same weapon; it's just being outdated by upcoming spiritual successors.I foresee that the whole Zodiac thing will be scraped in 3.0 - to be replaced with a more condensed questline to directly obtain the final form of the weapon, which Yoshida claimed that will bear a different name and a new design.
Given the level of predictability of Yoshida's team, I won't be surprised that you will start out and do some delivery boy job again to find some old junk, grind for a little to obtain some historic text, go kill some monsters, defeat a couple of the new expansions' after-the-new-level-cap bosses and tada you get that relic, just like how 1.22 and 2.0 asks you to.


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