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  1. #71
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Based on the way things have been going with this game, when the expansion is released they will likely end the current relic chain and replace it with another <Insert cool name here> weapon quest. The starter weapon for this new quest will likely be much better than the final version of the relic, making all work put into the current relic line completely worthless.
    (3)

  2. #72
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I'm not sure what exactly they might do with it, but I have a feeling that they won't let the weapons 'die' after putting so much into them. What I imagine will happen is they'll continue to evolve while another similar weapon quest is started to coincide with 3.0 This way people invested in the zodiac line keep moving forward with it, while people just starting out and completely intimidated by the length of the quest have the option of doing something similar, but with the starting point actually being relevant.

    I'm thinking something like this and/ or a major overhaul to the entire zodiac quest up to the point of 3.0 to seriously truncate the whole process.
    (0)

  3. #73
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    I wager all the relic weapons will eventually transcend their current form when the zodiac trials are done... Leaving us with a newer relic. Potentially famous ones, such as Exalibur and Gungnir among others... Who knows.
    (0)

  4. #74
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I would assume you keep upgrading them to the new level cap like how they did in FFXI. Relics in FFXI started at 75, but then when the level cap got raised they went from 75, 80, 85, 90, 95, 99, and finally ilvl 119
    (0)

  5. #75
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    I believe they should allow relic to be upgraded in two ways.

    1) the way we have now, casually
    2) through our trials and tribulations in end-game raids

    I figure 2 would work somewhat like how some players want a token system for Coil to reduce the amount of RNG. For example, you have Novus. It takes 2,000 lights to upgrade to Nexus. Instead of defeating Second Coil Turn 4 only giving 6 lights, it gives 200.

    The other idea is to simply make raid enhanced relic stronger than none. But I think that contradicts Naoki's design philosophy about the relic weapon. (I'd still want it though).
    (0)

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