Why are you all still playing if the game has gone south so hard? I would be gone ASAP if I felt the same way as the responses I've been reading.
Are you guys like MMO masochists or something?
Why are you all still playing if the game has gone south so hard? I would be gone ASAP if I felt the same way as the responses I've been reading.
Are you guys like MMO masochists or something?


Because despite all the disappointments people are still hoping SE can pull out of their current perceived slump and bring this game back to the feeling that made people play it at launch. I feel a lot like the initial post's point, SE is very good at hyping up content and presenting things in order to make them look good. The problem is they absolutely -fail- at delivering even a half of what people expect them to, or when they do deliver it's inexplicably locked behind some overly convoluted system like Chocobo Dyeing.
There are many things I still enjoy in the game, but I am skeptical as to how long I will continue to play if I don't see what I consider improvements to some fundamental design or content decisions in the future.
Because the game is still pretty good as an FF game. If we just think about it as a mainline title, I throughly enjoyed myself through the entire storyline, and the primals are really cool and so are their themes. The music and graphics are also great. I have a lot of respect for Yoshi P with all the love he has for the game and how much effort he's put into the game.
There's just a lot of stuff I also dislike/disagree with, and almost all of it has to do with the pacing, scaling, limitations of the game beyond 50+. Still a good game. Still the best FF game in a long time. Just...a lot of stuff that bothers me in the end game, and while I'll always enjoy the main quest, exploring the world in the expansion, fighting primals and doing dungeons, etc, I just think Square right now is completely dropping the ball on the end game content. The game is designed by humans and no one's perfect. I just think there's a lot, and I do mean a lot of improvements needed to be made towards the activities the game provides during the endgame.
If these 3 month patches are just going to be "gear treadmill upgrade+ new coil" and "catch up patch" then these three month patches might be doing the game more harm than good. 2.0 endgame, especially the relic quest and 4 man dungeon balancing, were designed a lot better than what the game has given us since. I realize people still ran out of things to do by the end of 2.0, but...I don't know, I'm not a dev and I don't pretend to be one. But gear treadmills, tedious fate grinds and wiping progress every 6 months isn't the answer, I don't think.
Last edited by Seibah; 09-23-2014 at 09:03 AM.



Believe it or not..some people are using the forum as the dev's claim for its intended use, trying to communicate with them with their constructive criticism and ideas. How do you know how often these people are playing?
You don't.
Some people still have hope and try to communicate with them before giving up completely. =P
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