If they want to have a guild in each city they can't have a rogue as starter as it will have 3 possible start places, there is also the NPC from the adventurer guild that will point you to that guild, making it less secret then.Its odd that ROG isn't a starting class, I guess they couldn't somehow reprogram it in the character creation/opening cutscene.
Well, when in comes to lore then the only solution I can think of is another doman refugee NIN will be the guildmaster. Maybe this NIN was living in isolation for years untill they were discovered? For those who completed then maybe Yugiri may make a cutscene.
Items from other places that are under Imperial Occupation at the time the Empire is trying to subjugated you are though. Do you really think that Doma under Garlean occupation would be allowed to trade with Eorzea while Gaius is trying to take over it?Items from other places aren't lore breaking...they're imports. Ulbuka and Aht Urghan were introduced in quest dialog and some items before their expansions ever showed up in XI. Your assumption is false because when you start the game it's always 5 years after the Calamity. The Domans don't appear in Mor Dhona until you reach that point in the story. The only reason REv's Toll always appears the same to everyone is more a technical issue (New Players would appear clipped through buildings if they were moving around the old Revs Toll). Frontlines has been occurring the entire time and actually only gets a brief mention in the Main Story.
But the Frontlines battles weren't thought up until 2.3, if you take part before that you are involved in a battle that lore wise should not be taking place.
Why? All the story quests from 2.3 did was explain some lore behind Frontlines; people are fully capable of fighting in a conflict they have no understanding of. You actually get the reason you're fighting in Frontlines explained in the quest for it anyway, all the 2.3 main scenario quests did was explain the secret truth behind it all.
This is an issue MMO's have to contend with, as the world will always evolve at a different pace to a lot of the playerbase, liberties have to be taken with a lot of content, especially when it comes to open world.
There are these people called smugglers... Heck, cultural items or crops could even have been imported before Imperial Occupation.
The main scenario quests for 2.3 describe the Flats as a battlefield; the only battles to occur there are the Frontlines battles, ergo Frontlines has been going on before 2.3 lorewise, we only just got access to it in the 2.3 update. There is nothing in the 2.3 main scenario quests that starts up Frontlines, as it were. We just happened to get access to Frontlines in the same update where the main scenario starts mentioning it, as far as lore goes it's been going on from before whenever you picked up the quest at your Grand Company HQ, and that can be at pretty much any point post-50, you're pretty much just recruited into an already occurring battle when you accept that quest. No where in 2.3 does Frontlines get announced as a new thing which the Companies just started; it's always been going on in the background as far as lore is concerned.
Last edited by Nalien; 09-22-2014 at 03:48 AM.
There's some low level limsa lominsa quest that tells you some actively raid Garlean suppy lines. One was able to procure Garlean fire sand and other produces from Garlean-controled Othard. In other words these items are most likely being smuggled. The fact that they're only sold by GC than vendors show how rare it is.
So wait, people could have brought in items/had knowledge of Doma before the occupation or 2.2? What's stopping them from having brought in cultural garb or that mystical job stone that teaches us the art of the ninja? What stopping these smugglers from bring scrolls that teach techniques. If items could have been stolen out of Doma and brought to Eorzea before 2.2 occurred, then what is stopping you from looking over the scrolls with some eorzean scholar that got his hands on them and the job stone. Yes, Yugiri is going to teach it/bring it to the Rogue's Guild, but if we are establishing that sufficient knowledge of Doma to establish trade predated 2.2 then surely knowledge of the Nins of Doma must predate it as well.
dungeons, coil, primal and add in a DoW, I knew this was all the patch was going to have, but still underwhelmed and bored. xpac type stuff will hopefully bring an entirely new thing to look forward to instead of rinse repeat every 3 months.
Nothing is, except the fact that that isn't the way SE wants to write it.
They want the refugees from Doma to teach us their skills. No where, however, do they suggest that the same refugees are the sole source of people bringing Doman Plums to the Grand Companies.
Also, knowledge of Ninjas? Correct me if I'm wrong, but wasn't it said to be a secret art? Just because traders/smugglers/whatever can have had contact with Doma, doesn't mean they'd have an intimate understanding of the place; certainly not of a secret stealth force, and certainly not enough to teach us about it second hand.
We don't know how SE wants to write it, because they haven't written yet. If 2.4 comes out and new players are taught out to be ninjas because of Yugiri. Yes, that is a major paradox and would be retconning. If they want to write a story of how you, a rogue, stole some mystical stone/scrolls from a boat that turns out to be from Doma, they could.
And as you said, Ninja's are a secret stealth force, having hidden sects in major capitals wouldn't be that strange of a thing and having them reach out, in secret, to a talented Rogue wouldn't be that crazy. If the existence of Doma predates 2.2, then they certainly have the room to do so.
They specifically said they want Yugiri to teach us to be Ninjas. So either they make 2.2 a requirement, since that's the only way for Yugiri to actually be here, they create a paradox through poor writing/planning, or they once again go back on what they've previously said.
I really don't see a problem with them locking the Job behind 2.2, if people have a problem with this now, they're going to throw a fit when it turns out they actually have to purchase the expansion to unlock its new Jobs. They'll probably cry "Pay 2 Win!" since you cannot play Red Mage without purchasing an expansion...
Last edited by Nalien; 09-22-2014 at 05:04 AM.
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