The thing that gets me is how pathetic the whole logic of their excuses are (well actually there are a myriad of things that are illogical in this development team's ideas of preserving the game)
Dev team implements features as a gil sink because they feel too much gil is in circulation.
Too much gil is considered to be in circulation because SAME Dev team implemented features in the game deliberately to where gil isn't hard to accumulate and then try to use that as bait to defend themselves against claims of designing content in line of predatory 1% pampering.
And the cop-out of 2.4 'doubling' housing space... So that massive double could potentially allow for 2% of the server population to have a personal house if NO FC houses are on the server at all... Lolmath not a strong-suit?