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  1. #1
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I can only see Bue Mage working if it had a fixed number of spells; 1 physical, 1 magical, and 1 for each main element (earth, wind, fire, water, etc). Each being tought via a battle instance every 5 levels. Given the game mechanic I've seen it's not functional given how FFXIV is set up. Spell lists are job and level related and dont need to be learnd from scrolls. Then what would its primarry and secondary classes be? What weapon will it use? Party Roll? Jobs like Dark Knight, Squire, Time Mage, Geomancer, Shaman, Samurai, Hunter, Mechanic, Puppet Master, Red Mage/Sword Mage, Onion Knight. Are more likely because they can either branch out of an existing Class (ie: Acn> Smn or Sch) or have a unique class with a specialized weapon, and fit into the game style. Mime/Blue Mage is just to broad to fit right, but I can see Bluemage working as an unique enemy job for beastmen, humanoids or homunculus' (if it exists) type mobs.
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  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Kotemon View Post
    I can only see Bue Mage working if it had a fixed number of spells; 1 physical, 1 magical, and 1 for each main element (earth, wind, fire, water, etc).
    I would rather not see Blue Mage than see one with so few spells. Even as far back as FFV, Blue's Spell list was enormous, it's one of the job's defining features.
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