I am aware that I have commented on something which you were not focused on but did I not make my own point with your reasoning you have given? I may not understand English very well if the person is not being clear in the things that they are saying? I am sorry if my comprehension as a non-native speaker is not as acute as you would want it to be but it is no reason to be disrespectful in pointing it out.
I was replying to this:
From my understanding, "these" - the second word, refers to Soldiery and Mythology which I highlighted in my post you quoted.
You then mentioned what is the 'big deal' about adding Allied Seals to Frontlines?
You concluded your post toward me saying this was your point.
Am I right to say this?
By doing so, your addressed post to me was summed up to be what has been mentioned for this thread to add Allied Seals to the rewards, without any other secondary point, on basis that Soldiery and mythology are currency that has had the same treatment.
My point toward you with my last post, in reply to this was that Allied Seals are not Soldiery and Mythology. They are Currency in category but they serve different purposes than Allied Seals at the moment: being the currency to give incentive to do Hunts and to give newer players experience in doing hunts for those who want to try it?
By adding it to PvP reward and knowing how the NA players have partitioned many times on their problems they experience, is it fair for me to then draw the conclusion that majority of the players will PvP and not do hunts? I was rudely accused incorrectly by another poster that I ignore the minority, when I do not. In this scenario I have drawn in form of question, hunts may not be done if PvP rewarded so much? If so, would you not be ignoring the minority who want hunts to stay the way it is as the seals are the only reward differentiating it from the other aspects of the game?
You can tell me that they made Seals simple to get but you do not have cause to make it any simpler by suggestion.
Who allowed that? Is it not odd that you would assume because by personal opinion that something is easy, that it should be put in Frontlines as a result?
I am sorry but I do not agree with such rationale.
By saying such a thing, you would also be saying to put it as a quest reward for Beastmen quests and roulette rewards, as it is easy to obtain. This would not make sense at all and hunting gear as well as all related items to hunts should be made into items to craft instead.
Why did the developers not do this? That should give you an idea? The NA playerbase from what I have read here enjoy doing things for the sake of doing it rather than doing things for the fun of doing it, so Allied Seals will give you many players for a short time until they obtain what they want, they will leave after a short while as they are done.
Such suggestion are not what the developing team would consider as the foundation is very fragile for decision.


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