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  1. #51
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Hammerfist View Post
    We won't see any major changes in the PVP structure anytime soon (2.5 maybe, but it's still unlikely), so for now giving such rewards is the only real way to have more people play PVP.
    Good attempt, but allied seals is a bad choice. Hunter mob is a group of people we don't want to have. Tasha idea of exchanging materia with wolf mark sounds more interesting.
    (0)

  2. #52
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Divinemight View Post
    Good attempt, but allied seals is a bad choice. Hunter mob is a group of people we don't want to have. Tasha idea of exchanging materia with wolf mark sounds more interesting.
    Exchanging materia with wolf marks is indeed a good idea (it's another valuable PVE reward after all), but IMHO it won't be enough to make PVP alive again, there's the need of something much more "attractive".
    (0)

  3. #53
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Divinemight View Post
    1. Allied seals is not an option to increase the size of Chaos PvP population.
    First, Chaos is not the only server with these problems. That asside, yes, Allied seals can bring more people in PvP because of the current value of this currency.

    Quote Originally Posted by Divinemight View Post
    2. Allied seals is not going to address queue time issue because Malestorm is still going to be utterly their best choice. Even I like that Red and Black color scheme, it is much better than Yellow and Green for Twin Adders.
    If a lot of people change their GC to the Maelstorm, you'll have more disparity in the overall player base in this GC, leading to a better balance globaly. Not only good player would join the Maelstorm.

    Quote Originally Posted by Divinemight View Post
    3. If you want to give people an initiative to play PvP, you need to have a reward that is bound to achivement, not give out free tokens. You need a rare item that is obtainable from PvP only. (from other discussion thread)
    Like what? A mount? A minion? That won't be enough to make people come to Frontlines. Besides, PvP gear is already "rare" and "obtainable from PvP only". Unfortunatly, it's not enough.
    Another point to be made here is that, once you get said item, you won't have anything else to go for, which can drives you away from PvP. You don't have this problem with tokens since you need them on a regular basis.

    Quote Originally Posted by Divinemight View Post
    4. Continue from above point. This reward also have to be unique for each Grand Company. This is the only resolution to flush people out of Malestorm or horading into one specific Grand Company.
    See above.

    Quote Originally Posted by Divinemight View Post
    5. Allied seals will only bring more PvE players from Malestorm that is further worst the queue time for Malestorm players.
    Which is fine, since Frontlines is designed to be a bridge between PvE and PvP. For the point about the Maelstorm, see point 2.

    Quote Originally Posted by Divinemight View Post
    6. Allied seals will encouring leeching as most of these Hunters are there for allied seals, not to PvP.
    If the number of awarded seals is bound to the result of your alliance, just being AFK won't give you full reward, meaning that you'll be forced to fight if you want the best out of it. Also, you can kick people from your team, if I'm not mistaking.

    Quote Originally Posted by Divinemight View Post
    7. Frontline should not be an option to offer alternative easier access of allied seals. You will be killing the content because why people would waste time on hunting S and A rank when you can get it faster from the Frontline.
    Nobody said that Frontlines would be faster. At most, it would be equal.

    Quote Originally Posted by Divinemight View Post
    8. Those Hunters (Malestorm) will start to complain about queue time. What is the next step? Do we have to break the Frontline core concept to make these people happy? What will happen after they farmed their seals or seals is no longer give them latest tier gear (for example, ilvl 120 gear in the future patch)? They are like locust, and will move on once they lost interest in the allied seals. What will happen to the PvP? A pool of dead water and Chaos is still left with no established PvP community.
    Updating the rewards to follow the current set of items in the game is not out of the question.


    Another thing from a previous post:
    Quote Originally Posted by Divinemight View Post
    By the way, Frontline is about internal conflict of interest between three GCs....... what is the logic of provide allied seals as reward?
    There are currently two currency bound to Grand Companies: GC Seals and Allied seals. The only difference is that Allied seals are rewarded for participating in The Hunt. But still, Allied seals are bounded to your GC as you cannot purchase stuff from another GC Hunt manager.
    Therefore, having your GC rewarding you for fighting in their name in Frontlines is not completly stupid. In fact, it makes more sense than killing a random big monster in the wild.


    ---

    The goal is to drive more (PvE) players into PvP. The only way you can do that is by giving "hot" PvE rewards. Currently, Allied seals are the best option.
    Giving them out of The Hunt would also solve a few problems with The Hunt itself by providing an alternative for people who don't enjoy hunting and all the drama around it.
    You are kinda putting all players in the same bag, "Hunts players are terrible and we don't want them!", but it seems that you are only focusing on the vocal minority here.
    Don't assume that people who are doing Hunts are all terrible people.
    (1)

  4. #54
    Player Deelo's Avatar
    Join Date
    May 2011
    Posts
    165
    Character
    Dee Loe
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    With all the current threads about que times and comments about pulling people away from hunts, this thread deserves a bump.
    (0)

  5. #55
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I support this 100%. Hunts are LAME and LAGGY. Recently I'v been DCing so much I don't even do hunts. Therefore I have no other ways to get seals. Frankly I feel that we should get GC seals and Allies seals instead of poetics/soldiery.
    (0)

  6. #56
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 100
    What I did a few days ago was start a FL/Hunt party since the queues were sucking. The intent was to be queued for FL first and foremost, but to do Hunts as a party while we waited as compared to getting the disappointing rewards you get from Hunts outside of a party for putting in the same effort. We just made sure to queue for FL using the same class we were going to use for Hunts so we wouldn't get aggro-locked and unable to commence, which is no issue if wanting to do PVP vs Hunts on different classes since we can swap once we get into FL. Sadly we were trying for Secure and never got a queue pop with two long attempts, but instead of wasting 2 hours waiting at least I got a bunch of allied seals during that window.
    (0)

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