Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 26
  1. #11
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zfz View Post
    Which was already in my post.
    Indeed. I apologize.
    However i think the idea behind holmgang was the ohshit button so you dont die from the big hit thats coming while not topped up. I'll admit it does kinda suck since it does not activate immediatly(just like clutch hallowed grounds and benedictions) with the slow response time of skills in this game.
    (1)
    Last edited by Wizhard; 01-03-2014 at 05:06 AM.

  2. #12
    Player
    Wyvern777's Avatar
    Join Date
    Sep 2014
    Location
    Ul'Dah
    Posts
    3
    Character
    John Wyvernius
    World
    Phoenix
    Main Class
    Marauder Lv 50
    I like how Holmgang currently works, hell, being glued to the ground has saved me from landslide doom in Titan EX runs as a last resort, overall I do feel it should be buffed a little though (Longer duration).
    (0)

  3. #13
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Yeah holmgang does protect against landslide O_o
    (0)

  4. #14
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    I play both War and Pld. Now never having had to use HG since receiving the skill (and hope to not have to if I do the job correctly) I have had to use Holmgang. Honestly the only thing that would need buffing is the root. What I propose is this:

    1: Make it last as long as HG, i.e. 10 seconds.
    2: During the root you cannot be moved by anything whatsoever, i.e. landslides.
    3:The animation is fine but the effect should be immediate. From the time we release from clicking or pressing it should be active.

    The amount of half-invincibility if the circumstances work in your favor during this 10 seconds would give at least one healer time to get your HP to a favorable level where at least the pressure would be considerably less. If someone already suggested this I apologize, I didn't read through the whole of the comments. The counterbalance to this is the same as it has always been. Like HG and the holmgang we have now it wont protect you from instant death mechanics.
    (1)
    Last edited by Seiryuukishi; 09-15-2014 at 12:29 PM.
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

  5. #15
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seiryuukishi View Post
    I play both War and Pld. Now never having had to use HG since receiving the skill (and hope to not have to if I do the job correctly).
    Ummm, you should pull half the dungeon and pop HG while your white Mage spams holy. That's part of doing the job correctly.

    On topic, I've no opinion on holmgang.
    (0)

  6. #16
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    It's a pain in the butt to do usually, given the short amount of time that you have it, but you CAN remove the bind by self-removing the Holmgang buff before it runs its course.
    (0)

  7. #17
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    The root is fine, I love using it in Titan or Levi or other knockback situations, you just gotta be a pro :P i do think that with level cap increases holmgang will get a trait that increases duration, or reduces cooldown, or grants a 25% health boost at the end.
    (0)

  8. #18
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Quote Originally Posted by waldo View Post
    Ummm, you should pull half the dungeon and pop HG while your white Mage spams holy. That's part of doing the job correctly.

    On topic, I've no opinion on holmgang.
    7 minutes is an awful long CD to use on trash mobs. While I see your point the strategic value isn't there. This is especially true in situations were it is either unnecessary to speed run or running the risk of facing a boss that has a high likelihood of needing it up once encountered. And while it is also true that the chances of it being up by the time you reach said boss it is not a chance that I personally am willing to take when it comes to weighing the chances of success or failure.
    (0)
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

  9. #19
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    It wouldn't make sense for you to be able to move while your enemy can't. You don't chain your enemy to the spot, you hold them in place with the chain; the only way it would make sense for you to move is if you pull them along as well, which would actually be fairly hilarious.
    (0)

  10. #20
    Player
    Lollerblades's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    345
    Character
    Aro Foreal
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    I agree it needs a little tweaking for PvE. PvP however. I love it. Oh healer, you can't run don't be silly.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast